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Mafia, also known as Werewolf, is a Russian social deduction game created by Dimitry Davidoff in 1986. [2] The game models a conflict between two groups: an informed minority (the mafiosi or the werewolves) and an uninformed majority (the villagers). At the start of the game, each player is secretly assigned a role affiliated with one of these ...
Ultimate Werewolf is a card game designed by Ted Alspach and published by Bézier Games. [2] It is based on the social deduction game, Werewolf, which is Andrew Plotkin's reinvention of Dimitry Davidoff's 1987 game, Mafia. [3] [4] The Werewolf game appeared in many forms before Bézier Games published Ultimate Werewolf in 2008. [2] [1]
The new Revised rules were introduced. These were largely a reorganization of the old rules book, but also introduced a new timing system. The long overdue rewrite to the rules for Battlefields was also released for Beta testing. Hellcats (2011) introduced the Simba (werelions) and Bagheera (wereleopards) to Rage, as well as the eponymous Hellcats.
Axis Mundi: The Book of Spirits is an expansion to the rules of the role-playing game Werewolf: The Apocalypse.Topics covered include Axis Mundi (the World Tree), where werewolves must gather for their rituals; and the many spirits that werewolves are likely to encounter — elementals, enigmatics, epiphlings, naturae, and tribal totems.
Ted Alspach. Ted Alspach is an American game designer and CEO of Bezier Games, Inc.He is best known as the designer of Castles of Mad King Ludwig, Suburbia, One Night Ultimate Werewolf, Ultimate Werewolf, and Werewords.
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Werewolf: The Wild West was designed by Justin Achilli and Ethan Skemp, and was conceived as a "savage West" interpretation of the earlier World of Darkness game Werewolf: The Apocalypse, [1] following publisher White Wolf Publishing's model of historical role-playing games based on previous games in the series; the other two were Vampire: The Dark Ages (1996) and Mage: The Sorcerers Crusade ...
Barter comments that "This material is not essential to play the game, but it brings more life and colour to the most intriguing of the tribes. You, a human, will play the role of a wolf who lives to slaughter humans in revenge for their slaughter of wolves, and see your own species from a different perspective.