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  2. vcpkg - Wikipedia

    en.wikipedia.org/wiki/Vcpkg

    vcpkg provides access to C and C++ libraries to its supported platforms. The command-line utility is currently available on Windows, macOS and Linux. [2] vcpkg was first announced at CppCon 2016. [3] The vcpkg source code is licensed under MIT License and hosted on GitHub. [4] vcpkg supports Visual Studio 2015 Update 3 and above.

  3. Simple DirectMedia Layer - Wikipedia

    en.wikipedia.org/wiki/Simple_DirectMedia_Layer

    SDL is a wrapper around the operating-system-specific functions that the game needs to access. The only purpose of SDL is to provide a common framework for accessing these functions for multiple operating systems (cross-platform). [27] SDL provides support for 2D pixel operations, sound, file access, event handling, timing and threading.

  4. Specification and Description Language - Wikipedia

    en.wikipedia.org/wiki/Specification_and...

    SDL-RT is based on the ITU Specification and Description Language replacing the data language with C. [4] Latest version of SDL standard (SDL'2010) now includes the support of C data types and syntax making SDL-RT basic principle part of the official standard. TNSDL is a variant developed by Nokia for their internal use.

  5. Mingw-w64 - Wikipedia

    en.wikipedia.org/wiki/Mingw-w64

    In addition, four environments are provided containing native compilers, build tools and libraries that can be directly used to build native Windows 32-bit or 64-bit programs. The final programs built with the two native environments don't use any kind of emulation and can run or be distributed like native Windows programs.

  6. MinGW - Wikipedia

    en.wikipedia.org/wiki/MinGW

    MinGW ("Minimalist GNU for Windows"), formerly mingw32, is a free and open source software development environment to create Microsoft Windows applications.. MinGW includes a port of the GNU Compiler Collection (GCC), GNU Binutils for Windows (assembler, linker, archive manager), a set of freely distributable Windows specific header files and static import libraries which enable the use of the ...

  7. Direct Rendering Manager - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering_Manager

    The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards.DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display.

  8. Windows XP Professional x64 Edition - Wikipedia

    en.wikipedia.org/wiki/Windows_XP_Professional_x...

    A machine running Windows XP Professional x64 Edition cannot be directly upgraded to Windows Vista because the 64-bit Vista DVD mistakenly recognizes XP x64 as a 32-bit system. Windows XP x64 does qualify the customer to use an upgrade copy of Windows Vista or Windows 7, however it must be installed as a clean install.

  9. Wine (software) - Wikipedia

    en.wikipedia.org/wiki/Wine_(software)

    Bob Amstadt, the initial project leader, and Eric Youngdale started the Wine project in 1993 as a way to run Windows applications on Linux.It was inspired by two Sun Microsystems products, Wabi for the Solaris operating system, and the Public Windows Interface, [10] which was an attempt to get the Windows API fully reimplemented in the public domain as an ISO standard but rejected due to ...