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The useful property of a circular buffer is that it does not need to have its elements shuffled around when one is consumed. (If a non-circular buffer were used then it would be necessary to shift all elements when one is consumed.)
The most efficient way to pack different-sized circles together is not obvious. In geometry, circle packing is the study of the arrangement of circles (of equal or varying sizes) on a given surface such that no overlapping occurs and so that no circle can be enlarged without creating an overlap.
Circle packing in a circle is a two-dimensional packing problem with the objective of packing unit circles into the smallest possible larger circle. Table of solutions, 1 ≤ n ≤ 20 [ edit ]
A stack buffer overflow can be caused deliberately as part of an attack known as stack smashing. If the affected program is running with special privileges, or accepts data from untrusted network hosts (e.g. a webserver ) then the bug is a potential security vulnerability .
A circle packing for a five-vertex planar graph. The circle packing theorem (also known as the Koebe–Andreev–Thurston theorem) describes the possible tangency relations between circles in the plane whose interiors are disjoint. A circle packing is a connected collection of circles (in general, on any Riemann surface) whose interiors are ...
Circle packing in a square is a packing problem in recreational mathematics, where the aim is to pack n unit circles into the smallest possible square. Equivalently, the problem is to arrange n points in a unit square aiming to get the greatest minimal separation, d n , between points. [ 1 ]
A circle of radius 23 drawn by the Bresenham algorithm. In computer graphics, the midpoint circle algorithm is an algorithm used to determine the points needed for rasterizing a circle. It is a generalization of Bresenham's line algorithm. The algorithm can be further generalized to conic sections. [1] [2] [3]
The smallest-circle problem (also known as minimum covering circle problem, bounding circle problem, least bounding circle problem, smallest enclosing circle problem) is a computational geometry problem of computing the smallest circle that contains all of a given set of points in the Euclidean plane.