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KeyWe is the first game by US developer Stonewheat & Sons. [6] The game was prototyped during the 2018 Global Game Jam. [7] During the event, the developers picked a modifier, and was given "Your game must contain a bird protagonist". [7] The developers liked the idea of postal birds that couldn't fly, and had to work at desk job instead. [7]
SkiFree is a single-player skiing computer game created by Chris Pirih and released with Microsoft Entertainment Pack 3 for Windows 3.0 in October 1991. The player controls a skier on a mountain slope, avoiding obstacles while racing against time or performing stunts for points, depending on the game mode.
Solomon's Key (ソロモンの鍵, Soromon no Kagi) is a puzzle game developed by Tecmo in 1986 for an arcade release on custom hardware based on the Z80 chipset. It was ported to multiple systems including the Nintendo Entertainment System and Commodore 64. The PC Engine version was known as Zipang and the Game Boy version as Solomon's Club.
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The game involves the player controlling Kelly, moving him left and right and having him jump and duck to avoid objects such as shopping carts, beach balls and toy biplanes. The player's goal is to apprehend Harry, who can be tracked on a mini-map at the bottom of the screen where Kelly is the black dot and Harry is the white dot. Kelly can ...
Pico Park is a cooperative multiplayer, action-puzzle independent game developed by Japanese developer TECOPARK. The initial release of Pico Park for Microsoft Windows was in 2016 via video game retailer Steam, featuring local multiplayer game play.
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Before forming Key, the founding members worked for another visual novel development company called Nexton under the brand Tactics.At the time of Dōsei's production, Tactics' first game, four of Key's original staff worked on the game: Itaru Hinoue as art director, Shinji Orito as musical composer, and Miracle Mikipon and Shinory contributing to the computer graphics.
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