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In mathematics, a rigid transformation (also called Euclidean transformation or Euclidean isometry) is a geometric transformation of a Euclidean space that preserves the Euclidean distance between every pair of points. [1] [self-published source] [2] [3] The rigid transformations include rotations, translations, reflections, or any
A reflection about a line or plane that does not go through the origin is not a linear transformation — it is an affine transformation — as a 4×4 affine transformation matrix, it can be expressed as follows (assuming the normal is a unit vector): [′ ′ ′] = [] [] where = for some point on the plane, or equivalently, + + + =.
Glide reflections, denoted by G c,v,w, where c is a point in the plane, v is a unit vector in R 2, and w is non-null a vector perpendicular to v are a combination of a reflection in the line described by c and v, followed by a translation along w. That is,
A reflection in a line is an opposite isometry, like R 1 or R 2 on the image. Translation T is a direct isometry: a rigid motion. [1] In mathematics, an isometry (or congruence, or congruent transformation) is a distance-preserving transformation between metric spaces, usually assumed to be bijective.
Glide-reflection symmetry with respect to two parallel lines with the same translation implies that there is also translational symmetry in the direction perpendicular to these lines, with a translation distance which is twice the distance between glide reflection lines.
Rotations about an axis combined with translation along that axis are in the same class if the angle is the same and the translation distance is the same. Reflections in a plane are in the same class; Reflections in a plane combined with translation in that plane by the same distance are in the same class.
Let X be an affine space over a field k, and V be its associated vector space. An affine transformation is a bijection f from X onto itself that is an affine map; this means that a linear map g from V to V is well defined by the equation () = (); here, as usual, the subtraction of two points denotes the free vector from the second point to the first one, and "well-defined" means that ...
In Euclidean geometry, a translation is a geometric transformation that moves every point of a figure, shape or space by the same distance in a given direction. A translation can also be interpreted as the addition of a constant vector to every point, or as shifting the origin of the coordinate system. In a Euclidean space, any translation is ...