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It can generate random scenarios on random world maps, with Random Maps (Heightmap, Climate, Terrain, Provinces, Colourmaps, Normalmap) Random Countries Random Flags Random Names Random Focus Trees Random Logistics Everything is heavily customizable, so that the scenario generation can be modified according to preference.
123 votes, 10 comments. I showed off the Map Randomizer a few days ago, it is now available for purchase on…
The tool uses a pre-existing map generation tool Azgaars Fantasy Map generator to generate world, then converts the export from that into a CK3 Mod. So far it's just been me coding it, but we have a small Discord , for people interested in helping out development.
A place to discuss Fantasy Map Generator (FMG) and maps created with its help. You may post suggestions, share created maps, links to blog posts, tutorials and any other related stuff. Please also join our Discord, where you can get almost immediate help. Updates, discussion and questions for Armoria (Heraldry generator and Editor) tool are also going here
To use, simply install like any other Bepinex mod, and then generate a new map. All new maps will be random/procedural gen as long as the mod is installed. Add water and a starting location to a map you like, save and play. It's that easy. Thanks for looking.
TLDR: Templates describe the general shape and composition of the map, Random Map generator fills in the gaps given in the template with randomly decided values. Random Map generator is basically a function that takes a template as its input; if you open a template in a plain text editor you will se a lot of variable names followed by certain ...
It's separate launcher that allows you to launch game in better resolutions, windowed on modern operatins systems, adds hotkeys for army management and others, some other UI improvements, new random map generator templates, optional saves before each battle, optional replaying autobattle if results are not ok (under HD+ option) and few more.
That aside, this map generator is only possible due to what Holy Fury does. I abandoned this tool prior to Holy Fury as it was too much work to generate the random histories / countries / religions / cultures etc, was too buggy and I couldn't keep up with DLCs. The Holy Fury random features rescued it! So props to Holy Fury as it made this ...
Each zone has a bunch of numbers and icons in it, each represents what is happening in the area. Top left (chest) represents the total amount of treasure in the zone, lower numbers means shittier loot. When the map generator creates the map from this template, it will use the treasure number as a pool and fill the zone with stuff.
For artists, writers, gamemasters, musicians, programmers, philosophers and scientists alike! The creation of new worlds and new universes has long been a key element of speculative fiction, from the fantasy works of Tolkien and Le Guin, to the science-fiction universes of Delany and Asimov, to the tabletop realm of Gygax and Barker, and beyond.