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GameSpot's Jason Ocampo scored the game 7.2 out of 10, writing "Star Trek: Legacy for the Xbox 360 captures the grandeur and feel of the epic starship battles in the famous television series." Directly comparing the PC version with the Xbox version, he wrote "The Xbox 360 version is similar in many ways to the PC version, but the big difference ...
In late 2006, Bethesda Softworks released several console games which carry on the tradition of classic Star Trek ship simulator/combat games, Star Trek: Legacy for the PC and Xbox 360, Star Trek: Encounters for the PlayStation 2, Star Trek: Tactical Assault for the Nintendo DS and the PlayStation Portable and Star Trek: Conquest for the Wii ...
Star Trek The Motion Picture: 14 Official Blueprints: Andrew G. Probert 1980 (Loose Sheets) 14 19" x 13" Star Trek: Starship Spotter: Adam "Mojo" Lebowitz & Robert Bonchune 2001 (Perfect Bound) 128 7.4" x 9.1" Star Fleet Technical Supplements Booklet No. 1: Andres Castineiras 1977 (Staple) 5 8.5" x 11" Federation Reference Series Volume 1
[25] [26] The success of the game and its expansion led Mad Doc to publishing contracts with Bethesda Softworks and Rockstar Games. [18] With the former, the studio developed Star Trek: Legacy after Bethesda Softworks had acquired a license for the Star Trek franchise. [27] The game was released in November 2006. [28]
Star Trek: The Next Generation Role-playing Game uses a proprietary game system developed by LUG that they called the "Icon System". Several critics noted the similarities to the D6 System developed by West End Games for their Star Wars role-playing game, [1] [2] but comparisons were also made to systems used in other role-playing games such as Megatraveller and Rolemaster.
Up until 1987, FASA's popular Star Trek: The Role Playing Game was based on the original Star Trek television series and movies produced up to that time. The television series Star Trek: The Next Generation first aired in September 1987, and provided many updates to the original Star Trek, including new uniforms, alien races, weapons, technology and a new appearance for Klingons.
Jeri Ryan kicked off a new chapter of Star Trek: Voyager when Seven of Nine, an ex-Borg drone on the long road back to her humanity, was transported onto the wayward Intrepid class ship 25 years ...
Midway Games: Midway Games 2005 Dora the Explorer: Journey to the Purple Planet: Monkey Bar Games: Global Star Software: 2006 Star Trek: Encounters: 4J Studios: Bethesda Softworks Ubisoft: 2006 Flushed Away: Monkey Bar Games: D3 Publisher: 2006 Star Trek: Legacy: Mad Doc Software: Bethesda Softworks 2006 Star Trek: Tactical Assault: Quicksilver ...
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