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Some of Kawamori's most iconic transforming mecha designs include the VF-1 Valkyrie from the Macross and Robotech franchises, and Optimus Prime (called Convoy in Japan) from the Transformers and Diaclone franchises. [2] In 2001, he brought his mecha design talent to real-life projects when he designed a variant of the Sony AIBO robotic dog, the ...
Year(s) Name Series Type Notes Ref. 1963–66: Astro Boy: Astro Boy: TV series: 1963–66: Gigantor: Tetsujin 28-go: TV series: 1964: Mighty Atom: The Brave in Space
Mech Cadets is a animated television series [1] developed by Aaron Lam and Eileen Shim, based on the bestselling comic book series "Mech Cadet Yu" from Boom! Studios by Greg Pak and Takeshi Miyazawa . [ 2 ]
The toys in the 1980 line were designed by future Macross designers Shoji Kawamori and Kazutaka Miyatake (both contracted from Studio Nue), who designed the mecha and the figures respectively. Unlike Microman, which featured "full-scale" toys of its 10-centimeter-tall alien cyborgs, the figures in Diaclone represented full-sized human (and ...
Animated Features Like ‘Transformers One’ and ’Wild Robot’ and More Rely on Artists for the Magic as Machine Learning or AI Works in Support Karen Idelson October 26, 2024 at 9:31 AM
'Mecha' is an abbreviation, first used in Japanese, of 'mechanical'. In Japanese, mecha encompasses all mechanical objects, including cars, guns, computers, and other devices, and 'robot' or 'giant robot' is used to distinguish limbed vehicles from other mechanical devices.
The VF-1 was created between 1980 and 1982 by Japanese mecha designer Shoji Kawamori with contributions by his Studio Nue partner Kazutaka Miyatake.The VF-1 Valkyrie was to be the centerpiece mecha design for the anime series The Super Dimension Fortress Macross which aired between 1982 and 1983. [4]
Mecha, also known as giant robot or simply robot, is a genre of anime and manga that feature mecha in battle. [1] [2] The genre is broken down into two subcategories; "super robot", featuring super-sized, implausible robots, and "real robot", where robots are governed by realistic physics and technological limitations.