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  2. Your Guide to Weapon Mastery in the 2024 Player's Handbook

    www.dndbeyond.com/posts/1742-your-guide-to-weapon-mastery-in-the-2024-players

    Weapon Mastery is a class feature shared between some martial classes that reflects their specialization with certain types of weapons. Each weapon in the Equipment section of the 2024 Player’s Handbook lists a mastery property in addition to the weapon’s regular properties. If the weapon meets the requirements in your class's Weapon ...

  3. PHB page p190 states: You can also interact with one object or feature of the environment for free, during either your move or your action. Draw or sheathe a sword. Mearls has said in tweets that you're OK to use your free action to swap weapons rather than spend your action to draw and stow. That the intent here was to curb over use and also ...

  4. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items. A comprehensive list of all official equipment for Fifth Edition.

  5. Spiritual Weapon - Spells - D&D Beyond

    www.dndbeyond.com/spells/2263-spiritual-weapon

    Damage/Effect. You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier.

  6. weapons - Search - D&D Beyond

    www.dndbeyond.com/search?q=weapons

    Compendium - Sources->Dungeons & Dragons->Basic Rules (2014) Simple Melee Weapons Weapon Name Cost Damage Weight Properties Club 1 sp 1d4 bludgeoning 2 lb. Light Dagger 2 gp 1d4 piercing 1 lb. Finesse, light, thrown (range 20/60. Gnome Siege Weapons.

  7. Warhammer - Equipment - D&D Beyond

    www.dndbeyond.com/equipment/33-warhammer

    Warhammer. Type: Martial Melee Weapon Cost: 15 gp Weight: 2 lbs. Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Push.

  8. Flame Tongue - Magic Items - D&D Beyond

    www.dndbeyond.com/magic-items/5386-flame-tongue

    Flame Tongue. Weapon (any sword), rare (requires attunement) You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits.

  9. dnd 5e 2014 - Unarmed strike with brass knuckles, gauntlets, or...

    rpg.stackexchange.com/questions/201718/unarmed-strike-with-brass-knuckles...

    As you say, the rules also do not support using gauntlets as weapons. It takes special gauntlets with spikes and a specific class feature like a battlerager barbarian or an armorer artificer, or a magic item like demon armor to use them as weapons. The attack with spiked gauntlets from the barbarian deals 1d4 damage (as a bonus action, making ...

  10. Enchantments Galore! A list of enchantments for your party to...

    www.dndbeyond.com/forums/dungeons-dragons-discussion/dungeon-masters-only/...

    Original Source: The 'Nine Lives Stealer' weapons from Dungeon Master's Guide (pg 183) Effect: The weapon has 9 charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the weapon tears its life force from its body (a construct or an ...

  11. Frost Brand - Magic Items - D&D Beyond

    www.dndbeyond.com/magic-items/5387-frost-brand

    When you draw this weapon, you can extinguish all non-magical flames within 30 feet of you. This property can be used no more than once per hour. Applicable Weapons: To post a comment, please or a new account. Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Item - Frost Brand - When you hit with an attack using this magic sword, the target ...