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  2. Audio bit depth - Wikipedia

    en.wikipedia.org/wiki/Audio_bit_depth

    Audio bit depth. An analog signal (in red) encoded to 4-bit PCM digital samples (in blue); the bit depth is four, so each sample's amplitude is one of 16 possible values. In digital audio using pulse-code modulation (PCM), bit depth is the number of bits of information in each sample, and it directly corresponds to the resolution of each sample.

  3. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    32 kbit/s 13 bit Yes No No No G.722: sub-band ADPCM, Lossy: 16 kHz 64 kbit/s (comprises 48, 56 or 64 kbit/s audio and 16, 8 or 0 kbit/s auxiliary data) 14 bit 4 ms Yes No No No G.722.1: Modulated Lapped Transform (MDCT), Lossy (based on Siren Codec) 16 kHz 24, 32 kbit/s 16 bit 40 ms Yes No No No G.722.1C

  4. High-resolution audio - Wikipedia

    en.wikipedia.org/wiki/High-resolution_audio

    High-resolution audio. High-resolution audio ( high-definition audio or HD audio) is a term for audio files with greater than 44.1 kHz sample rate or higher than 16-bit audio bit depth. It commonly refers to 96 or 192 kHz sample rates. However, 44.1 kHz/24-bit, 48 kHz/24-bit and 88.2 kHz/24-bit recordings also exist that are labeled HD Audio.

  5. Apple Lossless Audio Codec - Wikipedia

    en.wikipedia.org/wiki/Apple_Lossless_Audio_Codec

    ALAC supports up to 8 channels of audio at 16, 20, 24 and 32 bit depth with a maximum sample rate of 384 kHz. ALAC data is frequently stored within an MP4 container with the filename extension.m4a. This extension is also used by Apple for lossy AAC audio data in an MP4 container (same container, different audio encoding).

  6. Dynamic range - Wikipedia

    en.wikipedia.org/wiki/Dynamic_range

    Digital audio with undithered 20-bit quantization is theoretically capable of 120 dB dynamic range, while 24-bit digital audio affords 144 dB dynamic range. [6] Most Digital audio workstations process audio with 32-bit floating-point representation which affords even higher dynamic range and so loss of dynamic range is no longer a concern in ...

  7. ReWire (software protocol) - Wikipedia

    en.wikipedia.org/wiki/ReWire_(software_protocol)

    Currently used in macOS and Microsoft Windows 32-bit or 64-bit audio applications, ReWire enables the simultaneous transfer of up to 256 audio tracks of arbitrary resolution and 4080 channels of MIDI data. This allows, for example, the output from synthesizer software to be fed directly into a linear editor without the use of intermediate files ...

  8. WavPack - Wikipedia

    en.wikipedia.org/wiki/WavPack

    WavPack compression can compress (and losslessly restore) 8, 16, 24, and 32-bit fixed-point, and 32-bit floating-point PCM audio files in the .WAV file format. It can also handle DSD input in DSDIFF or DSF format. [2] It also supports surround sound streams and high sampling rates. Like other lossless compression schemes, the data reduction ...

  9. AES3 - Wikipedia

    en.wikipedia.org/wiki/AES3

    It can be used for synchronization and for logging and identifying audio content. It is embedded as a 32-bit binary word in bytes 18 to 21 of the channel status data. [8] The AES11 standard provides information on the synchronization of digital audio structures. [9] the AES52 standard describes how to insert unique identifiers into an AES3 bit ...