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Synchronization should be used here to avoid any conflicts for accessing this shared resource. Hence, when Process 1 and 2 both try to access that resource, it should be assigned to only one process at a time. If it is assigned to Process 1, the other process (Process 2) needs to wait until Process 1 frees that resource (as shown in Figure 2).
In computer science, multiple buffering is the use of more than one buffer to hold a block of data, so that a "reader" will see a complete (though perhaps old) version of the data instead of a partially updated version of the data being created by a "writer". It is very commonly used for computer display images.
Synchronization is the coordination of events to operate a system in unison. For example, the conductor of an orchestra keeps the orchestra synchronized or in time . Systems that operate with all parts in synchrony are said to be synchronous or in sync —and those that are not are asynchronous .
GPUs are co-processors that have been heavily optimized for computer graphics processing. [59] Computer graphics processing is a field dominated by data parallel operations—particularly linear algebra matrix operations. In the early days, GPGPU programs used the normal graphics APIs for executing programs.
Peterson's algorithm (or Peterson's solution) is a concurrent programming algorithm for mutual exclusion that allows two or more processes to share a single-use resource without conflict, using only shared memory for communication.
A process is a program in execution, and an integral part of any modern-day operating system (OS). The OS must allocate resources to processes, enable processes to share and exchange information, protect the resources of each process from other processes and enable synchronization among processes.
Synchronous graphics RAM (SGRAM) is a specialized form of SDRAM for graphics adaptors. It is designed for graphics-related tasks such as texture memory and framebuffers , found on video cards . It adds functions such as bit masking (writing to a specified bit plane without affecting the others) and block write (filling a block of memory with a ...
Thus, it is acceptable to use a much smaller frame boundary marker, at the expense of a lengthier process to establish synchronization in the first place. Frame synchronization is achieved when the incoming frame alignment signals are identified (that is, distinguished from data bits), permitting the data bits within the frame to be extracted ...