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  2. Heap's algorithm - Wikipedia

    en.wikipedia.org/wiki/Heap's_algorithm

    In a 1977 review of permutation-generating algorithms, Robert Sedgewick concluded that it was at that time the most effective algorithm for generating permutations by computer. [2] The sequence of permutations of n objects generated by Heap's algorithm is the beginning of the sequence of permutations of n+1 objects.

  3. Combinations and permutations - Wikipedia

    en.wikipedia.org/wiki/Combinations_and_permutations

    Combinations and permutations in the mathematical sense are described in several articles. Described together, in-depth: Twelvefold way; Explained separately in a more accessible way: Combination; Permutation; For meanings outside of mathematics, please see both words’ disambiguation pages: Combination (disambiguation) Permutation ...

  4. Permutation - Wikipedia

    en.wikipedia.org/wiki/Permutation

    This usage of the term permutation is closely associated with the term combination to mean a subset. A k-combination of a set S is a k-element subset of S: the elements of a combination are not ordered. Ordering the k-combinations of S in all possible ways produces the k-permutations of S.

  5. Derangement - Wikipedia

    en.wikipedia.org/wiki/Derangement

    This is the limit of the probability that a randomly selected permutation of a large number of objects is a derangement. The probability converges to this limit extremely quickly as n increases, which is why !n is the nearest integer to n!/e. The above semi-log graph shows that the derangement graph lags the permutation graph by an almost ...

  6. Stars and bars (combinatorics) - Wikipedia

    en.wikipedia.org/wiki/Stars_and_bars_(combinatorics)

    The three-choose-two combination yields two results, depending on whether a bin is allowed to have zero items. In both results the number of bins is 3. If zero is not allowed, the number of cookies should be n = 6, as described in the previous figure. If zero is allowed, the number of cookies should only be n = 3.

  7. Twelvefold way - Wikipedia

    en.wikipedia.org/wiki/Twelvefold_way

    In combinatorics, the twelvefold way is a systematic classification of 12 related enumerative problems concerning two finite sets, which include the classical problems of counting permutations, combinations, multisets, and partitions either of a set or of a number.

  8. Steinhaus–Johnson–Trotter algorithm - Wikipedia

    en.wikipedia.org/wiki/Steinhaus–Johnson...

    The ! permutations of the numbers from 1 to may be placed in one-to-one correspondence with the ! numbers from 0 to ! by pairing each permutation with the sequence of numbers that count the number of positions in the permutation that are to the right of value and that contain a value less than (that is, the number of inversions for which is the ...

  9. Loopless algorithm - Wikipedia

    en.wikipedia.org/wiki/Loopless_algorithm

    In computational combinatorics, a loopless algorithm or loopless imperative algorithm is an imperative algorithm that generates successive combinatorial objects, such as partitions, permutations, and combinations, in constant time and the first object in linear time.