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  2. The Seven Basic Plots - Wikipedia

    en.wikipedia.org/wiki/The_Seven_Basic_Plots

    [5] Beryl Bainbridge, Richard Adams, Ronald Harwood, and John Bayley also spoke positively of the work, while philosopher Roger Scruton described it as a "brilliant summary of story-telling". [ 6 ] Others have dismissed the book on grounds that Booker is too rigid in fitting works of art to the plot types above.

  3. Plot point - Wikipedia

    en.wikipedia.org/wiki/Plot_point

    [2] [3] The first major plot point occurs 20–30 minutes into the film (assuming a standard 120-minute running time), and the second major one occurs 80–90 minutes into the film. The first plot point ends Act I and propels the story into Act II; similarly, the second plot point ends Act II and propels the story into the final act, Act III. [4]

  4. Planning poker - Wikipedia

    en.wikipedia.org/wiki/Planning_poker

    Planning poker, also called Scrum poker, is a consensus-based, gamified technique for estimating, mostly used for timeboxing in Agile principles.In planning poker, members of the group make estimates by playing numbered cards face-down to the table, instead of speaking them aloud.

  5. Burndown chart - Wikipedia

    en.wikipedia.org/wiki/Burndown_chart

    The time or story point estimates for the work remaining will be represented by this axis. [3] Project start point This is the farthest point to the left of the chart and occurs at day 0 of the project/iteration. Project end point This is the point that is farthest to the right of the chart and occurs on the predicted last day of the project ...

  6. List of story structures - Wikipedia

    en.wikipedia.org/wiki/List_of_story_structures

    The Kwik Kwak (also called as crick crack) structure involves three elements: the narrator, the protagonist, and the audience. [1] The story itself is considered a performance so there is a synergy among the aforementioned elements. [1] In the story, the narrator may draw attention to the narrative or to himself as storyteller. [2]

  7. Three-act structure - Wikipedia

    en.wikipedia.org/wiki/Three-act_structure

    The three-act structure is a model used in narrative fiction that divides a story into three parts , often called the Setup, the Confrontation, and the Resolution. It has been described in different ways by Aelius Donatus in the fourth century A.D. and by Syd Field in his 1979 book Screenplay: The Foundations of Screenwriting .

  8. User story - Wikipedia

    en.wikipedia.org/wiki/User_story

    One way of estimating is by giving each task a number of story points selected from the Fibonacci sequence: 1, 2, 3, 5, 8, 13, with the simplest tasks given a score of 1 and more complex tasks given higher scores. When user stories are about to be implemented, the developers should have the possibility to talk to the customer about it.

  9. Story structure - Wikipedia

    en.wikipedia.org/wiki/Story_structure

    Story is a sequence of events, which can be true or fictitious, that appear in prose, verse or script, designed to amuse or inform an audience. [1] Story structure is a way to organize the story's elements into a recognizable sequence. It has been shown to influence how the brain organizes information. [2]