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The following modification of the program is also used sometimes: Start: read // read n -> acc jmpz Done // jump to Done if nacc is 0. add sum // add sum to the acc store sum // store the new sum jump Start // go back & read in next number Done: load sum // load the final sum write // write the final sum stop // stop sum: .data 2 0 // 2-byte ...
Pages in category "Free software programmed in Java (programming language)" The following 200 pages are in this category, out of approximately 329 total. This list may not reflect recent changes. (previous page)
In the twelve projects included in the course, learners start with a two input Nand gate and end up with a fully operational virtual computer, including both hardware (memory and CPU) and software (assembler, VM, Java-like programming language, and OS). In addition to the hardware simulator used for initial implementation of the computer ...
IMSL Numerical Libraries are libraries of numerical analysis functionality implemented in standard programming languages like C, Java, C# .NET, Fortran, and Python. The NAG Library is a collection of mathematical and statistical routines for multiple programming languages (C, C++, Fortran, Visual Basic, Java, Python and C#) and packages (MATLAB ...
General Architecture for Text Engineering (GATE) is a Java suite of natural language processing (NLP) tools for man tasks, including information extraction in many languages. [1] It is now used worldwide by a wide community of scientists, companies, teachers and students. It was originally developed at the University of Sheffield beginning in 1995.
The Java platform is a suite of programs that facilitate developing and running programs written in the Java programming language. A Java platform includes an execution engine (called a virtual machine), a compiler and a set of libraries; there may also be additional servers and alternative libraries that depend on the requirements.
Most programming languages for stream processors start with Java, C or C++ and add extensions which provide specific instructions to allow application developers to tag kernels and/or streams. This also applies to most shading languages, which can be considered stream programming languages to a certain degree.
The basic Fredkin gate [3] is a controlled swap gate (CSWAP gate) that maps three inputs (C, I 1, I 2) onto three outputs (C, O 1, O 2). The C input is mapped directly to the C output. If C = 0, no swap is performed; I 1 maps to O 1, and I 2 maps to O 2. Otherwise, the two outputs are swapped so that I 1 maps to O 2, and I 2 maps to O 1. It is ...