Search results
Results from the WOW.Com Content Network
In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.
Download QR code; Print/export ... It accepts both 2D and 3D art, ... for a pair of humanoid sprites that had been commissioned exclusively for Open Game Art. ...
Download QR code; Print/export ... 2D computer graphics is the computer-based ... Raster graphic sprites (left) and masks. 2D computer graphics are mainly used in ...
A sprite can be thought of as a simple 2D image, but can also be a container for other sprites. In Cocos2D, sprites are arranged together to form a scene, like a game level or a menu. Sprites can be manipulated in code based on events or actions or as part of animations. The sprites can be moved, rotated, scaled, have their image changed, etc.
These early versions only supported 2D sprite-based games. The last official 2D-only version was released as 2.5.1 in June 2012. The last official 2D-only version was released as 2.5.1 in June 2012. Since mid-2013, the framework has begun to be extended beyond XNA4 with the addition of new features like RenderTarget3D, [ 7 ] support for ...
Pivot Animator (formerly Pivot Stickfigure Animator and usually shortened to Pivot) is a freeware application that allows users to create stick-figure and sprite animations, and save them in the animated GIF format for use on web pages and the AVI format (in Pivot Animator 3 and later).
Aseprite (/ ˈ eɪ s p r aɪ t / AY-spryte [3]) is a proprietary, source-available image editor designed primarily for pixel art drawing and animation. It runs on Windows, macOS, and Linux, and features different tools for image and animation editing such as layers, frames, tilemap support, command-line interface, Lua scripting, among others.
The modern videogame arcade as is known today was birthed in the 1970s, with the first arcade games using real-time 2D sprite graphics. Pong in 1972 was one of the first hit arcade cabinet games. Speed Race in 1974 featured sprites moving along a vertically scrolling road.