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The game begins in Story Mode with Riley's life story as she moves from SimCity to Four Corners to start a new life with her Aunt Sharon. A second story follows the life of Vincent, a millionaire who is searching for true love. After both stories are completed the gameplay continues in the open-ended Classic mode, which is similar to The Sims 2 ...
Wright has earned many awards for his work in game design. He is best known for being the original designer of The Sims series, of which Maxis developed the first entry in 2000. The game spawned multiple sequels, including The Sims 2, The Sims 3, The Sims 4 and their expansion packs.
The Sims 2: Family Fun Stuff; The Sims 2: Glamour Life Stuff; The Sims 2: Happy Holiday Stuff (The Sims 2: Festive Holiday Stuff in the UK and Ireland) The Sims 2: Celebration! Stuff; The Sims 2: H&M Fashion Stuff; The Sims 2: Teen Style Stuff; The Sims 2: Kitchen & Bath Interior Design Stuff; The Sims 2: IKEA Home Stuff; The Sims 2: Mansion ...
Due to this, The Sims 2 was not made backward-compatible with any content from the first generation of the main series; however, some objects and features from the original series were remade for the sequel. Eight expansion packs and nine "stuff packs" were released for The Sims 2. Over 400 items were also released for the game via The Sims 2 ...
The Sims Bustin' Out is a video game developed by Maxis and published by Electronic Arts in 2003 for the PlayStation 2, Xbox, GameCube, Game Boy Advance, and in 2004 for the N-Gage. It is the second title in The Sims console series and the first title not concurrently released on Windows PC.
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The Sims 2: Open for Business revamps The Sims 2 's employment system, introducing self-employment alongside the structured career tracks of the base game. Sims are able to run businesses out of their homes or on community lots they own; there is no limit to how many businesses a sim can run, nor are they limited to only one of running a business or working on a career track. [11]