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Full Precision" in Direct3D 9.0 is a proprietary 24-bit floating-point format. Microsoft's D3D9 (Shader Model 2.0) graphics API initially supported both FP24 (as in ATI's R300 chip) and FP32 (as in Nvidia's NV30 chip) as "Full Precision", as well as FP16 as "Partial Precision" for vertex and pixel shader calculations performed by the graphics ...
[1]: 22 [2]: 10 For example, in a floating-point arithmetic with five base-ten digits, the sum 12.345 + 1.0001 = 13.3451 might be rounded to 13.345. The term floating point refers to the fact that the number's radix point can "float" anywhere to the left, right, or between the significant digits of the number.
A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit width at the cost of precision. A signed 32-bit integer variable has a maximum value of 2 31 − 1 = 2,147,483,647, whereas an IEEE 754 32-bit base-2 floating-point variable has a maximum value of (2 − 2 −23) × 2 127 ≈ 3.4028235 ...
Like the binary floating-point formats, the number is divided into a sign, an exponent, and a significand. Unlike binary floating-point, numbers are not necessarily normalized; values with few significant digits have multiple possible representations: 1×10 2 =0.1×10 3 =0.01×10 4, etc. When the significand is zero, the exponent can be any ...
Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point. Double precision may be chosen when the range or precision of single precision would be insufficient.
The encoding scheme stores the sign, the exponent (in base two for Cray and VAX, base two or ten for IEEE floating point formats, and base 16 for IBM Floating Point Architecture) and the significand (number after the radix point). While several similar formats are in use, the most common is ANSI/IEEE Std. 754-1985.
ARM processors support (via a floating-point control register bit) an "alternative half-precision" format, which does away with the special case for an exponent value of 31 (11111 2). [10] It is almost identical to the IEEE format, but there is no encoding for infinity or NaNs; instead, an exponent of 31 encodes normalized numbers in the range ...
Variable length arithmetic represents numbers as a string of digits of a variable's length limited only by the memory available. Variable-length arithmetic operations are considerably slower than fixed-length format floating-point instructions.