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Facial motion capture is the process of electronically converting the movements of a person's face into a digital database using cameras or laser scanners. This database may then be used to produce computer graphics (CG), computer animation for movies, games, or real-time avatars. Because the motion of CG characters is derived from the ...
Computer facial animation is primarily an area of computer graphics that encapsulates methods and techniques for generating and animating images or models of a character face. The character can be a human , a humanoid, an animal , a legendary creature or character, etc. Due to its subject and output type, it is also related to many other ...
Video manipulation is a type of media manipulation that targets digital video using video processing and video editing techniques. The applications of these methods range from educational videos [ 1 ] to videos aimed at ( mass ) manipulation and propaganda , a straightforward extension of the long-standing possibilities of photo manipulation .
Editing, custom software, and creative cinematography may address technical limitations. Game companies have provided software for and have encouraged machinima, but the widespread use of digital assets from copyrighted games has resulted in complex, unresolved legal issues.
Massive is a software package developed by Stephen Regelous for use in the visual effects industry. Its primary feature is its ability to rapidly create large groups of agents that can act as individuals, each with their own unique behaviors and actions.
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Shamook, then, created a 180 degree facial profile that he fed into a machine learning piece of software (DeepFaceLab), along with Tom Hanks' face from Forrest Gump. [271] The humor and irony of this deepfake traces back to 2007 when John Travolta revealed he turned down the chance to play the lead role in Forrest Gump because he had said yes ...
First use of digital 3-D computer graphics for animated hand and face. Used 2-D digital compositing to materialize characters over a background. [17] Hobart Street Scene: First use of a 3-D hidden-line removal movie depicting an architectural street scene. [22] [23] It shows the planned Crown Courts in Hobart in 1976 and was used for planning ...