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  2. Nvidia ShadowPlay - Wikipedia

    en.wikipedia.org/wiki/Nvidia_ShadowPlay

    Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [1] [2] ShadowPlay is supported for any Nvidia GTX 600 series ...

  3. Comparison of screencasting software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_screen...

    Windows: Freeware: No Microsoft Expression Encoder: Microsoft: 4: 2011-11-02: Windows: Freeware: No Nero Vision: Nero AG: 2025 [14] [15] 2024-10-09: Windows: Proprietary commercial: No Nvidia Shadowplay: Nvidia: 2.11.4.0: 2016-06-21: Windows: Proprietary (Part of NVIDIA GFE) No Open Broadcaster Software (OBS Studio) OBS Project: 31.0.1 [16 ...

  4. Blue screen of death - Wikipedia

    en.wikipedia.org/wiki/Blue_screen_of_death

    BSoDs in the Windows NT family initially used the 80×50 text mode with a 720×400 screen resolution, but changed to use the 640×480 screen resolution starting with Windows 2000 up to 7. Windows 2000 used its built-in kernel mode font, Windows XP, Vista, and 7 use the Lucida Console font, and Windows 8 and Windows Server 2012 used the Segoe UI ...

  5. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    Screen tearing [1] is a visual artifact in video display where a display device shows information from multiple frames in a single screen draw. [ 2 ] The artifact occurs when the video feed to the device is not synchronized with the display's refresh rate.

  6. GPU switching - Wikipedia

    en.wikipedia.org/wiki/GPU_switching

    It handles all of a computer's I/O functions, such as receiving the keyboard input and outputting the data onto the screen. The way how it usually works usually has two steps: [3] Take in the user input and pass it down to the Northbridge. (Optional) Receive the rendered data from the Northbridge and output it.

  7. Talk:Nvidia ShadowPlay - Wikipedia

    en.wikipedia.org/wiki/Talk:Nvidia_Shadowplay

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate

  8. Nvidia Optimus - Wikipedia

    en.wikipedia.org/wiki/Nvidia_Optimus

    Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.

  9. Comparison of video codecs - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_video_codecs

    The quality the codec can achieve is heavily based on the compression format the codec uses. A codec is not a format, and there may be multiple codecs that implement the same compression specification – for example, MPEG-1 codecs typically do not achieve quality/size ratio comparable to codecs that implement the more modern H.264 specification.