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  2. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...

  3. Statistic (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Statistic_(role-playing_games)

    Later, character points can be earned and spent to improve attributes or skills, or to buy new skills or powers. In some games, such as Champions , these points are experience points ; in others, such as Ars Magica , there is a more complicated relationship between experience points and character points.

  4. Role-playing game terms - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_terms

    Character class is an occupation, profession, or role assigned to a game character to highlight and differentiate their abilities and specializations. [9] Character sheet: A record of a player character in a role-playing game, including whatever details, notes, game statistics, and background information a player would need during a play session.

  5. Character sheet - Wikipedia

    en.wikipedia.org/wiki/Character_sheet

    As such, the character sheet focuses on the character and the basic combat abilities, with an optional secondary page on magic. Another example is how in comparison, Call of Cthulhu has a larger section on skills and what is possible, without the unspoken abilities of a Dungeons and Dragons character. [3]

  6. Player's Option: Skills & Powers - Wikipedia

    en.wikipedia.org/wiki/Player's_Option:_Skills_...

    Players purchase abilities for their characters, as long as the character has enough points to spend and that the group for that ability is available for the class and race of that character. [2] Skills & Powers includes new methods for rolling the six ability score statistics for characters, and rules for the player to alter these scores. Each ...

  7. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    2. A change intended to strengthen a particular item, tactic, ability, or character, ostensibly for balancing purposes. Compare to nerf. Buildcrafting The ability in games to define the player-characters abilities by selecting appropriate gear, equipment, and accessories to optimize and maximize the character's performance in the game.

  8. Magic (game terminology) - Wikipedia

    en.wikipedia.org/wiki/Magic_(game_terminology)

    In this system, the player character can only memorize a fixed number of spells from a list of spells. Once this spell is used once, the character forgets it and becomes unable to use it again. [1] [4] [5] [6] "Mana" is a word that comes from Polynesian languages with a complex meaning. Mostly, it loosely represents power, respect and dignity.

  9. Character class - Wikipedia

    en.wikipedia.org/wiki/Character_class

    The career works like a class with abilities (known in WFRP as skills and talents) added to the character based on the chosen career. [9] However, as the player advances and gains more experience he or she may choose a new career according to a predefined career path or change to a completely different career. [9]