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  2. 3D Virtual Creature Evolution - Wikipedia

    en.wikipedia.org/wiki/3D_Virtual_Creature_Evolution

    3D Virtual Creature Evolution, abbreviated to 3DVCE, is an artificial evolution simulation program created by Lee Graham. [1] Its purpose is to visualize and research common themes in body plans and strategies to achieve a fitness function of the artificial organisms generated and maintained by the system in their given environment.

  3. Evolution: The Game of Intelligent Life - Wikipedia

    en.wikipedia.org/wiki/Evolution:_The_Game_of...

    Evolution: The Game of Intelligent Life is a life simulation and real-time strategy computer game that allows players to experience, guide, and control evolution from an isometric view on either historical earth or on randomly generated worlds while racing against computer opponents to reach the top of the evolution chain, and gradually evolving the player's animals to reach the "grand goal of ...

  4. Category:Biological simulation video games - Wikipedia

    en.wikipedia.org/wiki/Category:Biological...

    Pages in category "Biological simulation video games" ... Creatures (video game series) ... Empire of the Ants (video game) E.V.O.: Search for Eden; Evolution: The ...

  5. Life simulation game - Wikipedia

    en.wikipedia.org/wiki/Life_simulation_game

    Creatura – virtual evolution vivarium, with focus on scientifically accurate genetics and enclosed ecosystem simulation, made by Koksny; Creatures series, by Creature Labs/Gameware Development; Lion – the sequel to Wolf; simulates the life of a lion; Odell Lake and Odell Down Under, simple educational games about aquatic life and food chains

  6. Artificial life - Wikipedia

    en.wikipedia.org/wiki/Artificial_life

    These modules modify the creature's behaviors and characteristics either directly, by hard coding into the simulation (leg type A increases speed and metabolism), or indirectly, through the emergent interactions between a creature's modules (leg type A moves up and down with a frequency of X, which interacts with other legs to create motion).

  7. Creatures (video game series) - Wikipedia

    en.wikipedia.org/wiki/Creatures_(video_game_series)

    Creatures Online, unlike earlier entries in the Creatures series, [90] was to have a system of missions for the player to complete. [91] Creatures Online was cancelled in November 2015 due to the loss of the license. Creatures Family was in development by Spil Games, who acquired the Creatures license in 2016. It was intended as a successor to ...

  8. Spore (2008 video game) - Wikipedia

    en.wikipedia.org/wiki/Spore_(2008_video_game)

    Spore is a 2008 life simulation real-time strategy god game developed by Maxis and published by Electronic Arts for Microsoft Windows and Mac OS X.Designed by Will Wright, it covers many genres including action, real-time strategy, and role-playing games.

  9. TechnoSphere (virtual environment) - Wikipedia

    en.wikipedia.org/wiki/TechnoSphere_(virtual...

    TechnoSphere was an online digital environment launched on September 1, 1995 and hosted on a computer at a UK university. Created by Jane Prophet and Dr. Gordon Selley, TechnoSphere was a place where users from around the globe could create creatures and release them into the 3D environment, described by the creators as a "digital ecology."