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  2. Numeric precision in Microsoft Excel - Wikipedia

    en.wikipedia.org/wiki/Numeric_precision_in...

    Excel maintains 15 figures in its numbers, but they are not always accurate; mathematically, the bottom line should be the same as the top line, in 'fp-math' the step '1 + 1/9000' leads to a rounding up as the first bit of the 14 bit tail '10111000110010' of the mantissa falling off the table when adding 1 is a '1', this up-rounding is not undone when subtracting the 1 again, since there is no ...

  3. Significant figures - Wikipedia

    en.wikipedia.org/wiki/Significant_figures

    For example, to round 1.25 to 2 significant figures: Round half away from zero rounds up to 1.3. This is the default rounding method implied in many disciplines [citation needed] if the required rounding method is not specified. Round half to even, which rounds to the nearest even number. With this method, 1.25 is rounded down to 1.2.

  4. Rounding - Wikipedia

    en.wikipedia.org/wiki/Rounding

    The result would be 0 with regular rounding, but with stochastic rounding, the expected result would be 30, which is the same value obtained without rounding. This can be useful in machine learning where the training may use low precision arithmetic iteratively. [10] Stochastic rounding is also a way to achieve 1-dimensional dithering.

  5. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    Round-by-chop: The base-expansion of is truncated after the ()-th digit. This rounding rule is biased because it always moves the result toward zero. Round-to-nearest: () is set to the nearest floating-point number to . When there is a tie, the floating-point number whose last stored digit is even (also, the last digit, in binary form, is equal ...

  6. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  7. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    For example, the following algorithm is a direct implementation to compute the function A(x) = (x−1) / (exp(x−1) − 1) which is well-conditioned at 1.0, [nb 12] however it can be shown to be numerically unstable and lose up to half the significant digits carried by the arithmetic when computed near 1.0.

  8. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    For tie-breaking, Python 3 uses round to even: round(1.5) and round(2.5) both produce 2. [124] Versions before 3 used round-away-from-zero: round(0.5) is 1.0, round(-0.5) is −1.0. [125] Python allows Boolean expressions with multiple equality relations in a manner that is consistent with general use in mathematics.

  9. NumPy - Wikipedia

    en.wikipedia.org/wiki/NumPy

    NumPy (pronounced / ˈ n ʌ m p aɪ / NUM-py) is a library for the Python programming language, adding support for large, multi-dimensional arrays and matrices, along with a large collection of high-level mathematical functions to operate on these arrays. [3]