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  2. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    A counter is also used to track how many objects share the data. When the program wants to modify an object, it can determine if the data is shared (by examining the counter) and can do a deep copy if needed. Lazy copy looks to the outside just as a deep copy, but takes advantage of the speed of a shallow copy whenever possible.

  3. Rule of three (C++ programming) - Wikipedia

    en.wikipedia.org/wiki/Rule_of_three_(C++...

    Because implicitly-generated constructors and assignment operators simply copy all class data members ("shallow copy"), [4] one should define explicit copy constructors and copy assignment operators for classes that encapsulate complex data structures or have external references such as pointers, if you need to copy the objects pointed to by ...

  4. Cloning (programming) - Wikipedia

    en.wikipedia.org/wiki/Cloning_(programming)

    In most programming languages (exceptions include Ruby), primitive types such as double, float, int, long, etc. simply store their values somewhere in the computer's memory (often the call stack). By using simple assignment, you can copy the contents of the variable to another one: Copying primitive types in Java or C++:

  5. Copy constructor (C++) - Wikipedia

    en.wikipedia.org/wiki/Copy_constructor_(C++)

    Array's destructor deletes the data array of the original, therefore, when it deleted copy's data, because they share the same pointer, it also deleted first's data. Line (2) now accesses invalid data and writes to it. This produces a segmentation fault. If we write our own copy constructor that performs a deep copy then this problem goes away.

  6. Immutable object - Wikipedia

    en.wikipedia.org/wiki/Immutable_object

    Making a shallow copy of a const or immutable value removes the outer layer of immutability: Copying an immutable string (immutable(char[])) returns a string (immutable(char)[]). The immutable pointer and length are being copied and the copies are mutable. The referred data has not been copied and keeps its qualifier, in the example immutable.

  7. Assignment operator (C++) - Wikipedia

    en.wikipedia.org/wiki/Assignment_operator_(C++)

    In the C++ programming language, the assignment operator, =, is the operator used for assignment.Like most other operators in C++, it can be overloaded.. The copy assignment operator, often just called the "assignment operator", is a special case of assignment operator where the source (right-hand side) and destination (left-hand side) are of the same class type.

  8. Daughter Admits She Used to Throw Plates Away Rather Than ...

    www.aol.com/lifestyle/daughter-admits-she-used...

    “‘I was in too deep’ is honestly so real,” another commented, while others wanted more information about the drooling situation. “Wait story time about the drooling pls 🤣,” one ...

  9. Rule of three (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Rule_of_three_(computer...

    Rule of three ("Three strikes and you refactor") is a code refactoring rule of thumb to decide when similar pieces of code should be refactored to avoid duplication. It states that two instances of similar code do not require refactoring, but when similar code is used three times, it should be extracted into a new procedure.