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Microsoft Flight Simulator X is the third most recent major release of Microsoft Flight Simulator, and the last one developed by Aces Game Studio. It includes a graphics engine upgrade and compatibility with preview DirectX 10 and Windows Vista. It was released on October 17, 2006, in North America.
Microsoft Flight Simulator [b] is a flight simulation video game developed by Asobo Studio and published by Xbox Game Studios. It is an entry in the Microsoft Flight Simulator series which began in 1982, and was preceded by Microsoft Flight Simulator X in 2006. The game is a return of the series after 14 years, with development beginning six ...
In the United States, Timex Sinclair marketed the ZX81 version as The Flight Simulator for the American version of the ZX81, the Timex Sinclair 1000. It was also marketed as Flug-Simulation in Germany and Simulador De Vuelo in Spain. [2] Microsoft Flight Simulator 1.0: Discontinued 1982 Sublogic: Microsoft: IBM PC: Single-player
Microsoft Flight Simulator 2024 is a flight simulation video game developed by Asobo Studio and published by Xbox Game Studios. A successor to Microsoft Flight Simulator (2020), the game was released on November 19, 2024, for Windows and the Xbox Series X/S. It was announced at the 2023 Xbox Games Showcase on June 11, 2023. It includes a career ...
Microsoft Flight Simulator: Mac OS 1986–1988 Scenery Disks: 7-12, Japan, Western European Tour: Apple II, Atari 8-bit, C64, MS-DOS, Amiga, Atari ST 1987 Jet: Version 2.0: MS-DOS 1988 Stealth Mission: C64 1988 Flight Simulator with Torpedo Attack: MSX, PC-88: 1988 Microsoft Flight Simulator 3.0: MS-DOS 1989 Thunderchopper: MS-DOS 1989
Microsoft Flight Simulator, commonly known as Microsoft Flight Simulator 5.0 or FS5, is a flight simulator video game. It was released in late 1993 for MS-DOS. [1] A port for PC-98 was released in 1994. [1] It was the last game in the series for DOS and the last game to appear on a non-Microsoft platform. An updated version, 5.1, was released ...
Microsoft Flight Simulator began as a set of articles on computer graphics, written by Bruce Artwick throughout 1976, about flight simulation using 3-D graphics. When the editor of the magazine told Artwick that subscribers were interested in purchasing such a program, Artwick founded Sublogic Corporation to commercialize his ideas.
The new simulator expanded the scenery coverage to include a model of the entire United States, [2] although the airports were limited to the same areas featured in the original Microsoft Flight Simulator. Version 2.10a, [1] released in August 1984, added PC AT support and minor bug corrections.