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M. Evan Brooks reviewed the computer editions of Risk, Monopoly, Scrabble, and Clue for Computer Gaming World, and stated that "In this reviewer's opinion, Scrabble is the weakest product (given cumbersome play and graphics), while Risk and Clue: Master Detective are the strongest." [3]
Next Generation reviewed the PlayStation version of the game, rating it two stars out of five, and stated that "For Risk fanatics who sometimes have trouble convening games with human opponents, this is a decently satisfying quick fix, as you can play against several computer players. But for anyone else, it's an unexciting, uninspiring ...
The game play of Major Command Game is very similar to Risk, however, the game also introduces command cards as opposed to standard territory cards, and the design of the maps differ from those of the original board game. [1] Players deploy troops at the beginning of each turn as they would in the original board game.
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This is an accepted version of this page This is the latest accepted revision, reviewed on 21 December 2024. 1957 map-based war board game Risk A game of Risk being played Publishers Hasbro Winning Moves Games USA Years active 1957–present Genres Strategy game Board game War game Players 2–6 Setup time 5–15 minutes Playing time 1–8 hours Chance Medium (5–6 dice, cards) Age range 10 ...
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In addition to the classic board game style of play, Risk II introduced new modes including a single-player tournament and a brand new concept called SameTime, in which turns are taken simultaneously by all players. Up to eight players can play, in any combination of human and computer opponents (as long as at least one player is human).
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