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CMake includes an interpreter for a relatively simple, custom, imperative scripting language that supports variables, string manipulation, arrays, function and macro declaration, and module inclusion (importing). The interpreter reads CMake language commands from files named CMakeLists.txt which specify source files and build preferences. CMake ...
In contrast to Make, Ninja lacks features such as string manipulation, as Ninja build files are not meant to be written by hand. Instead, a "build generator" should be used to generate Ninja build files. Gyp, CMake, Meson, and gn [9] are popular build management software tools which support creating build files for Ninja. [10]
CMake – Cross-platform build tool for configuring platform-specific builds; very popoular; integrated with IDEs such as Qt Creator, [1] KDevelop and GNOME Builder [2] GNU build system (aka Autotools) – Software build toolset from GNU Pages displaying short descriptions of redirect targets
Meson can automatically find and use external dependencies via pkg-config, CMake, and project-specific lookups, [14] but this only finds installed dependencies, which Meson can not do anything about. Alternatively, or as a fallback, a dependency can be provided as a subproject – a Meson project within another, either contained or as a ...
In software engineering, a unity build (also known as unified build or jumbo build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.
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WOK (Workshop Organization Kit) has been replaced by CMake building scripts. CDL files have been replaced by pre-generated C++ headers. Open CASCADE Technology 6.9 2015-05-12 6.9.1 2015-09-28 Introduced "Fuzzy" [6] Boolean operations with specified global tolerance. Introduced built-in multi-threading parallelization tools as alternative to TBB ...
Motion planning, also path planning (also known as the navigation problem or the piano mover's problem) is a computational problem to find a sequence of valid configurations that moves the object from the source to destination.