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Artillery is the generic name for either early two or three-player (usually turn-based) computer games involving tanks fighting each other in combat or similar derivative games. Artillery games are among the earliest computer games developed; the theme of such games is an extension of the original uses of computer themselves, which were once ...
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Following in 1990, Kenny Morse released a different game also titled Tank Wars, which introduced the concept of buying weapons and multiple AI computer-player tanks to the artillery game. Gravity Wars was a conversion of the Amiga game of the same name that took the artillery game into space, introducing a 2D gravity field around planets, a ...
No date or name. 2-player game. Hi-res. Triangular mountain. 1980? Artillery: Rick Longbrake: APPII: No date. 1-player game. Lo-res. Broken version on Computers Etc., Games Vol 1. Working version found in RI Apple Group archive. 1980: Artillery Simulator: B. Goodson: APPII: Goodson version dated 10/1/80.
Sarge (video game) Scorched Earth (video game) Scorched Tanks; Seek and Destroy (1996 video game) Shadow Master; Shellshock (video game) Space Tanks; Spearhead (video game) Spectre (1991 video game) Star Fox: Assault; Starglider; Steel Beasts; Steel Fury; Steel Panthers; Steel Panthers (video game) Steel Panthers II: Modern Battles
Iron Warriors: T-72 Tank Commander; iPanzer '44; IL-2 Sturmovik: Tank Crew; M1 Tank Platoon; M1 Tank Platoon II; Metal Drift; Metal Max series, a tank combat and role-playing video game combination; Nova 9; Panzer Commander; Panzer Front; Panzer Elite; Pop'n Tanks! Quantum Redshift; Red Orchestra: Ostfront 41-45; Recoil; Spearhead (video game ...
Combat uses two four-directional joysticks, one for each player. [2] The game has several modes of gameplay: "Tank", "Biplane" and "Jet" and with variations of the above models. [3] The tank and jet modes are viewed from a top-down perspective while biplane games are side view. [4] In all forms of the game, pushing the button fires a missile.
Tank is an arcade game developed by Kee Games, a subsidiary of Atari, and released in November 1974.It was one of the few original titles not based on an existing Atari property developed by Kee Games, which was founded to sell clones of Atari games to distributors as a fake competitor prior to the merger of the two companies.