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In audio and broadcast engineering, audio over Ethernet (AoE) is the use of an Ethernet-based network to distribute real-time digital audio.AoE replaces bulky snake cables or audio-specific installed low-voltage wiring with standard network structured cabling in a facility.
Gigabit Ethernet: Isochronous Dedicated Cat5, Cat6, or fiber 100 Mbit/s+ Ethernet Point-to-point Redundant link Cat6=100 m, MM=500 m, SM=10 km Unlimited 384+ channels 63 μs 384 kHz and DSD Livewire: 2003 Any IP medium Isochronous Coexists with Ethernet Ethernet, HTTP, XML Any L2 or IP network Provided by IEEE 802.1 [k]
AES67 is a technical standard for audio over IP and audio over Ethernet (AoE) interoperability. The standard was developed by the Audio Engineering Society and first published in September 2013. It is a layer 3 protocol suite based on existing standards and is designed to allow interoperability between various IP-based audio networking systems ...
Dante is the product name for a combination of software, hardware, and network protocols that delivers uncompressed, multi-channel, low-latency digital audio over a standard Ethernet network using Layer 3 IP packets. [5] Developed in 2006 by the Sydney-based Audinate, Dante builds on previous audio over Ethernet and audio over IP technologies.
CobraNet is a combination of software, hardware, and network protocols designed to deliver uncompressed, multi-channel, low-latency digital audio over a standard Ethernet network. Developed in the 1990s, CobraNet is widely regarded as the first commercially successful audio-over-Ethernet implementation. [2] [3]
The Real-time Transport Protocol (RTP) is a network protocol for delivering audio and video over IP networks.RTP is used in communication and entertainment systems that involve streaming media, such as telephony, video teleconference applications including WebRTC, television services and web-based push-to-talk features.
AES50 only employs the Ethernet protocol's physical layer (layer 1), relying on Ethernet frames to continuously stream audio data. A proprietary link layer (layer 2) implements a point-to-point audio transmission protocol. It uses a cyclic redundancy check (CRC) for each Ethernet frame and a Hamming code scheme can recover from individual bit ...
A network loudspeaker implies the ability to send audio to such a device from a network connection, usually over an Ethernet network or the Internet. In many cases this type of speaker also contains digital signal processing (DSP) to provide the audio crossover and other tonal functions that exist in conventional speakers.