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A Sonic Retro user began developing a homebrew Saturn game based on X-treme, Sonic Z-treme, in March 2017, and released a build in September 2018. Eurogamer described Z-treme as combining X-treme-style ideas and levels with new concepts from the developer, and said it was an impressive effort. [41]
Sonic Extreme was a prototype video game created by Vision Scape Interactive in May 2003. Proposed as a spin-off to Sega's Sonic the Hedgehog series, Sonic Extreme featured Sonic and Shadow riding hoverboards in a Green Hill Zone-themed open world, with gameplay likened to Tony Hawk's Pro Skater.
The game was cancelled and was not revived for any future consoles, and is unrelated to Sony's 2 Xtreme and 3 Xtreme games in the late 1990s. [2] [3] [4] Sega: Sega: Alone in the Dark: A 32X version of the 1992 PC game was announced at CES 1995, but never released. [5] [6] [7] Infogrames: Interplay Entertainment: Alien Trilogy
An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
Sonic and the Secret Rings [a] is a 2007 platform game developed by Sonic Team and published by Sega for the Wii.A spin-off from the Sonic the Hedgehog series, it is the first title in the franchise for the system, and follows Sonic the Hedgehog's quest to stop an evil genie named Erazor Djinn.
Richard Adrian Jacques (/ dʒ eɪ k s /; born 1973 [1] [2]) is an English composer of film, television and video game music.He is best known for his scores for games such as Sonic R, Headhunter, Jet Set Radio Future, Mass Effect, James Bond 007: Blood Stone, LittleBigPlanet 2, and Guardians of the Galaxy.
Sega had tasked their American studio, Sega Technical Institute, with bringing Sonic the Hedgehog into 3D. Their project, titled Sonic Xtreme, was to have featured a radically different approach for the series, with an exaggerated fisheye camera and multidirectional gameplay reminiscent of Bug!. Due in part to conflicts with Sega Enterprises in ...
Sonic 3D Blast was released for the Genesis in North America [d] and Europe in November 1996. [e] The launch coincided with the release of the Game Gear game Sonic Blast, which also features pre-rendered 3D graphics. [34] The Saturn version of Sonic 3D Blast was released in North America later that year [1] and in Europe in February 1997.
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