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Minecraft: Bedrock Edition, a version of the game available for mobile, consoles, and Microsoft Windows, is written in C++, and as a result cannot be modded the same way. Instead, modders must use "add-ons" written in a scripting language to add content.
Wikisource has original text related to this article: End Poem (full text) The end credits of the video game Minecraft include a written work by the Irish writer Julian Gough, conventionally called the End Poem, which is the only narrative text in the mostly unstructured sandbox game. Minecraft's creator Markus "Notch" Persson did not have an ending to the game up until a month before launch ...
The first version of fpGUI was written by Sebastian Günther back in 2000. The project was then abandoned in 2002. fpGUI was a successor to an earlier OO GTK wrapper, fpGTK, and was pretty much a fresh start to allow multiple (backend) widgetsets, most notably win32.
Windows UI Library (WinUI codenamed "Jupiter", [3] [4] and also known as UWP XAML and WinRT XAML) is a user interface API that is part of the Windows Runtime programming model that forms the backbone of Universal Windows Platform apps (formerly known as Metro-style or Immersive) for the Windows 8, Windows 8.1, Windows 10 and Windows Phone 8.1 operating systems.
Bedrock was a joint effort by Apple Computer and Symantec to produce a cross platform programming framework for writing applications on the Apple Macintosh and Microsoft Windows platforms. The project was a failure for a variety of reasons, and after delivering a developer preview version the project was abandoned in late 1993.
Windows Presentation Foundation (WPF) is a free and open-source user interface framework for Windows-based desktop applications. WPF applications are based in .NET , and are primarily developed using C# and XAML .
XAML originally stood for Extensible Avalon Markup Language, Avalon being the code-name for Windows Presentation Foundation (WPF). [5] Before the end of .NET Framework 3.0 development, however, Microsoft adopted XAML for Workflow Foundation (WF). [5] In WPF, XAML describes visual user interfaces. WPF allows for the definition of both 2D and 3D ...
Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76.