Search results
Results from the WOW.Com Content Network
NetBeans IDE for JavaFX: NetBeans with drag-and-drop palette to add objects with transformations, effects and animations plus a set of samples and best practices. For Eclipse users there is a community-supported plugin hosted on e(fx)clipse. JavaFX Scene Builder: This was introduced for JavaFX 2.1 and later.
FXML is an XML-based user interface markup language created by Oracle Corporation for defining the user interface of a JavaFX application. [ 1 ] [ 2 ] FXML presents an alternative to designing user interfaces using procedural code, and allows for abstracting program design from program logic.
JavaFX is replacing Swing owing to several advantages, including being more lightweight, having CSS styling, sleek design controls, and the use of FXML and Scene Builder. [7] In 2018, JavaFX was made a part of the OpenJDK under the OpenJFX project to increase the pace of its development. [8]
GTK (formerly GIMP ToolKit [2] and GTK+ [3]) is a free software cross-platform widget toolkit for creating graphical user interfaces (GUIs). [4] It is licensed under the terms of the GNU Lesser General Public License, allowing both free and proprietary software to use it.
SceneKit, sometimes rendered Scene Kit, is a 3D graphics application programming interface (API) for Apple Inc. platforms written in Objective-C. It is a high-level framework designed to provide an easy-to-use layer over the lower level APIs like OpenGL and Metal . [ 1 ]
Universal Scene Description (USD) is a framework for interchange of 3D computer graphics data. The framework focuses on collaboration, non-destructive editing, and enabling multiple views and opinions about graphics data. [1] USD is used in many industries including visual effects, architecture, design, robotics, CAD, and rendering. [2] [3]
Interactive Scenario Builder (Builder) is a modeling and simulation, three-dimensional application developed by the Advanced Tactical Environmental Simulation Team (ATEST) at the Naval Research Laboratory (NRL) that aids in understanding radio frequency (RF) and electro-optical/infrared (EO/IR) propagation.
The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards.DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display.