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  2. Destructor (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Destructor_(computer...

    Destructor (computer programming) In object-oriented programming, a destructor (sometimes abbreviated dtor[1]) is a method which is invoked mechanically just before the memory of the object is released. [2] It can happen when its lifetime is bound to scope and the execution leaves the scope, when it is embedded in another object whose lifetime ...

  3. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    In C++, objects are created on the stack when the constructor is invoked without the new operator, and created on the heap when the constructor is invoked with the new operator. Stack objects are deleted implicitly when they go out of scope, while heap objects must be deleted implicitly by a destructor or explicitly by using the delete operator.

  4. Special member functions - Wikipedia

    en.wikipedia.org/wiki/Special_member_functions

    In the C++ programming language, special member functions[1] are functions which the compiler will automatically generate if they are used, but not declared explicitly by the programmer. The automatically generated special member functions are: Default constructor if no other constructor is explicitly declared.

  5. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    In the C++ programming language, placement syntax allows programmers to explicitly specify the memory management of individual objects — i.e. their "placement" in memory. Normally, when an object is created dynamically, an allocation function is invoked in such a way that it will both allocate memory for the object, and initialize the object ...

  6. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    Aspects of object lifetime vary between programming languages and within implementations of a language. The core concepts are relatively common, but terminology varies. For example, the concepts of create and destroy are sometimes termed construct and destruct and the language elements are termed constructor (ctor) and destructor (dtor).

  7. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    Virtual function. In object-oriented programming such as is often used in C++ and Object Pascal, a virtual function or virtual method is an inheritable and overridable function or method that is dispatched dynamically. Virtual functions are an important part of (runtime) polymorphism in object-oriented programming (OOP).

  8. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.

  9. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    Method (computer programming) Appearance. hide. A method in object-oriented programming (OOP) is a procedure associated with an object, and generally also a message. An object consists of state data and behavior; these compose an interface, which specifies how the object may be used. A method is a behavior of an object parametrized by a user.