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  2. NumPy - Wikipedia

    en.wikipedia.org/wiki/NumPy

    numpy.org. NumPy (pronounced / ˈnʌmpaɪ / NUM-py) is a library for the Python programming language, adding support for large, multi-dimensional arrays and matrices, along with a large collection of high-level mathematical functions to operate on these arrays. [ 3 ] The predecessor of NumPy, Numeric, was originally created by Jim Hugunin with ...

  3. Lexicographic order - Wikipedia

    en.wikipedia.org/wiki/Lexicographic_order

    The lexicographical order is one way of formalizing word order given the order of the underlying symbols. The formal notion starts with a finite set A, often called the alphabet, which is totally ordered. That is, for any two symbols a and b in A that are not the same symbol, either a < b or b < a.

  4. Root-finding algorithm - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithm

    Root-finding algorithm. In numerical analysis, a root-finding algorithm is an algorithm for finding zeros, also called "roots", of continuous functions. A zero of a function f is a number x such that f(x) = 0. As, generally, the zeros of a function cannot be computed exactly nor expressed in closed form, root-finding algorithms provide ...

  5. Chebyshev nodes - Wikipedia

    en.wikipedia.org/wiki/Chebyshev_nodes

    In numerical analysis, Chebyshev nodes are a set of specific real algebraic numbers, used as nodes for polynomial interpolation. They are the projection of equispaced points on the unit circle onto the real interval the diameter of the circle. The Chebyshev nodes of the first kind, also called the Chebyshev zeros, are the zeros of the Chebyshev ...

  6. Zero-based numbering - Wikipedia

    en.wikipedia.org/wiki/Zero-based_numbering

    Zero-based numbering is a way of numbering in which the initial element of a sequence is assigned the index 0, rather than the index 1 as is typical in everyday non-mathematical or non-programming circumstances. Under zero-based numbering, the initial element is sometimes termed the zeroth element, [ 1 ] rather than the first element; zeroth is ...

  7. Aberth method - Wikipedia

    en.wikipedia.org/wiki/Aberth_method

    The Aberth method, or Aberth–Ehrlich method or Ehrlich–Aberth method, named after Oliver Aberth [1] and Louis W. Ehrlich, [2] is a root-finding algorithm developed in 1967 for simultaneous approximation of all the roots of a univariate polynomial. This method converges cubically, an improvement over the Durand–Kerner method, another ...

  8. Odd–even sort - Wikipedia

    en.wikipedia.org/wiki/Odd–even_sort

    After two passes, the 1 to its right will have moved right by at least one step. It follows that, for all remaining passes, we can view the second rightmost 1 as the rightmost 1. The second rightmost 1 starts in position at least e − 1 {\displaystyle e-1} and must be moved to position at most n − 1 {\displaystyle n-1} , so it must be moved ...

  9. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    Place the digit as the next digit of the root, i.e., above the two digits of the square you just brought down. Thus the next p will be the old p times 10 plus x. Subtract y from c to form a new remainder. If the remainder is zero and there are no more digits to bring down, then the algorithm has terminated.