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  2. Thoughts on Flash - Wikipedia

    en.wikipedia.org/wiki/Thoughts_on_Flash

    On November 8, 2011, Adobe announced that it was ceasing development of the Flash Player plug-in for web browsers on mobile devices, and shifting its focus toward building tools to develop applications for mobile app stores. [20] [21] [22] In 2021, former Apple head of software engineering Scott Forstall said in a taped deposition in the Epic ...

  3. Apple's iPad Snubs 'Lazy' Adobe and Flash - AOL

    www.aol.com/2010/04/02/apple-snubs-adobe-on-ipad...

    Gadget-crazed consumers who rush to Apple stores on iPad release day may not be aware of a behind-the-scenes standoff between Apple (AAPL) and Adobe (ADBE), but they'll likely feel the effects.

  4. Ruffle (software) - Wikipedia

    en.wikipedia.org/wiki/Ruffle_(software)

    Ruffle is a free and open source emulator for playing Adobe Flash (SWF) animation files. Following the deprecation and discontinuation of Adobe Flash Player in January 2021, some websites adopted Ruffle to allow users for continual viewing and interaction with legacy Flash Player content.

  5. Adobe Flash - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash

    Programmers can implement Flash software using an IDE such as Adobe Animate, Adobe Flash Builder, Adobe Director, FlashDevelop, and Powerflasher FDT. Adobe AIR enables full-featured desktop and mobile applications to be developed with Flash and published for Windows , macOS , Android , iOS , Xbox One , PlayStation 4 , Wii U , and Nintendo Switch .

  6. Adobe Flash Player - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash_Player

    Adobe Flash Player (known in Internet Explorer, Firefox, and Google Chrome as Shockwave Flash) [10] is a discontinued [note 1] computer program for viewing multimedia content, executing rich Internet applications, and streaming audio and video content created on the Adobe Flash platform.

  7. Stage3D - Wikipedia

    en.wikipedia.org/wiki/Stage3D

    In 2011, Flash Player 11 was released, and with it the first version of Stage3D, allowing for GPU-accelerated 3D rendering for Flash applications and games, on desktop platforms such as Microsoft Windows and Mac OS X. [1] In March 2012, Flash Player 11.2 was released, which enabled Stage3D/GPU support on Android and iOS platforms.

  8. Powerflasher FDT - Wikipedia

    en.wikipedia.org/wiki/Powerflasher_FDT

    The primary purpose of the IDE is enabling developers to edit, compile, debug and publish a Flash ActionScript project. FDT uses a subscription-based licensing model and is available in multiple editions, [ 18 ] [ 19 ] including a free version with restricted features for hobbyists , [ 20 ] and a low-cost version for students .

  9. Gnash (software) - Wikipedia

    en.wikipedia.org/wiki/Gnash_(software)

    Version 0.8.8 has GPU support, which pushed it ahead of the proprietary Adobe Flash Player in Linux, until Flash 10.2 came out with hardware acceleration built in. [22] [23] Gnash still suffers from high CPU usage. A Flashblock plugin can be installed by the user, turning on the Flash support on a case-by-case, as needed basis. [24]