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The project was released for free through digital download on her 22nd birthday on December 20, 2012. [74] In support of the mixtape, JoJo embarked on her first headlining North American tour, The Agápē Tour. [76] [77] "We Get By" was released as the lead single from the mixtape on November 15, 2012. [78] "
Pitter Patter Pop was a single-player 2D tile-matching video game based on the anime adaptation of the JoJo's Bizarre Adventure manga series, encompassing the first five parts of the series' story: Phantom Blood, Battle Tendency, Stardust Crusaders, Diamond Is Unbreakable, and Golden Wind [5] as well as the OVA adaptation of the spin-off manga Thus Spoke Kishibe Rohan.
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The company was founded by former Gonzo president and producer Kōji Kajita and fellow producer Taito Okiura in September 2007 upon having left Gonzo. The company's first work was as an animation subcontractor, but in 2009 David Production undertook their first full animation production as a primary contractor with Ristorante Paradiso.
David Patrick Seitz (born March 17, 1978) [1] is an American voice actor, ADR director and script writer best known for portraying Dio Brando in JoJo's Bizarre Adventure.He has provided voices for English versions of Japanese anime and video games, including over 100 projects since his initial foray into the voice-over industry in 2000 with the Amazing Nurse Nanako OVA.
Team 0% is a community project with the aim to ensure that every user-made course in Super Mario Maker and Super Mario Maker 2 has been completed by at least one person other than the original uploader. [1] The project completed all courses in Super Mario Maker before the scheduled shutdown of the Wii U and Nintendo 3DS online servers in April ...
Animal Well is a Metroidvania video game developed by Billy Basso and published by Bigmode.The player controls a blob and explores a labyrinth filled with animals. The game was released for Nintendo Switch, PlayStation 5, and Windows on May 9, 2024, and for Xbox Series X/S on October 17, 2024.
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.