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  2. Index calculus algorithm - Wikipedia

    en.wikipedia.org/wiki/Index_calculus_algorithm

    In computational number theory, the index calculus algorithm is a probabilistic algorithm for computing discrete logarithms.Dedicated to the discrete logarithm in (/) where is a prime, index calculus leads to a family of algorithms adapted to finite fields and to some families of elliptic curves.

  3. Problem Solving Through Recreational Mathematics - Wikipedia

    en.wikipedia.org/wiki/Problem_Solving_Through...

    Problem Solving Through Recreational Mathematics is based on mathematics courses taught by the authors, who were both mathematics professors at Temple University. [1] [2] It follows a principle in mathematics education popularized by George Pólya, of focusing on techniques for mathematical problem solving, motivated by the idea that by doing mathematics rather than being told about its ...

  4. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    The former is an example of simple problem solving (SPS) addressing one issue, whereas the latter is complex problem solving (CPS) with multiple interrelated obstacles. [1] Another classification of problem-solving tasks is into well-defined problems with specific obstacles and goals, and ill-defined problems in which the current situation is ...

  5. Millennium Prize Problems - Wikipedia

    en.wikipedia.org/wiki/Millennium_Prize_Problems

    The real part of every nontrivial zero of the Riemann zeta function is 1/2. The Riemann hypothesis is that all nontrivial zeros of the analytical continuation of the Riemann zeta function have a real part of ⁠ 1 / 2 ⁠. A proof or disproof of this would have far-reaching implications in number theory, especially for the distribution of prime ...

  6. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    How to Solve It (1945) is a small volume by mathematician George Pólya, describing methods of problem solving. [ 1 ] This book has remained in print continually since 1945.

  7. Problem-based learning - Wikipedia

    en.wikipedia.org/wiki/Problem-based_learning

    Problem-based learning (PBL) is a teaching method in which students learn about a subject through the experience of solving an open-ended problem found in trigger material. The PBL process does not focus on problem solving with a defined solution, but it allows for the development of other desirable skills and attributes.

  8. Wheat and chessboard problem - Wikipedia

    en.wikipedia.org/wiki/Wheat_and_chessboard_problem

    The wheat and chessboard problem (sometimes expressed in terms of rice grains) is a mathematical problem expressed in textual form as: If a chessboard were to have wheat placed upon each square such that one grain were placed on the first square, two on the second, four on the third, and so on (doubling the number of grains on each subsequent ...

  9. Inventor's paradox - Wikipedia

    en.wikipedia.org/wiki/Inventor's_paradox

    Instead of solving a specific type of problem, which would seem intuitively easier, it can be easier to solve a more general problem, which covers the specifics of the sought-after solution. The inventor's paradox has been used to describe phenomena in mathematics , programming , and logic , as well as other areas that involve critical thinking .

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