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The Descent Part 2 is a 2009 British adventure horror film and sequel to the 2005 horror film The Descent. It was directed by Jon Harris from a screenplay by James McCarthy, J Blakeson, and James Watkins. The film was produced by Christian Colson and Ivana MacKinnon; Neil Marshall, the writer and director of the original, was an executive ...
Descent II is a 1996 first-person shooter game developed by Parallax Software and first published for DOS by Interplay Productions. A version for the PlayStation was released under the title Descent Maximum. It is the second installment in the Descent video game series and the sequel to Descent. The player controls a spaceship from the pilot's ...
The Descent was originally scheduled to be released in the United Kingdom by November 2005 or February 2006, but The Cave began filming six months before its competitor. The filmmakers of The Descent decided to release their film before The Cave, so they fast-tracked production to be completed by the end of February 2005. [4]
The FDA determined that the data presented in a 2022 color additive petition show that this ingredient causes cancer in male laboratory rats exposed to high levels of FD&C Red No. 3 because of a ...
Following the release of FreeSpace, Volition began work on four projects—FreeSpace 2, Descent 4, Tube Racer and Summoner. [3] The first, FreeSpace 2, was developed within a year. [3] When the game's development had about three months to go, Interplay, who had recently become a public company, urged Volition to complete the game within a month ...
"Smile 2" has a memorable, absolutely bonkers ending. How it ends leaves the door open for the franchise to continue, as does its box-office success. The first movie was a box-office hit in 2022 ...
Parker Finn explains what his deliciously twisted "Smile 2" ending means for Naomi Scott's pop superstar, Skye Riley. Warning: This article contains spoilers for Smile 2.
Volition was an American video game developer located in Champaign, Illinois.It was founded in 1993 by programmers Mike Kulas and Matt Toschlog as Parallax Software. The company grew to eight employees while developing its first game, the first-person spaceship shooter Descent (1995), which was released to widespread acclaim.