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  2. Xbox Cloud Gaming - Wikipedia

    en.wikipedia.org/wiki/Xbox_Cloud_Gaming

    Microsoft began rolling out testing of Xbox Cloud Gaming for Xbox One consoles on test channels in October 2021, allowing users on those consoles to play Xbox Series X/S games. [25] In 2024, Microsoft also rolled out Xbox cloud gaming for the Fire TV series of products. The internet speed requirements for Xbox Cloud Gaming's service is as ...

  3. Cloud gaming - Wikipedia

    en.wikipedia.org/wiki/Cloud_gaming

    Some cloud gaming services are based on access to a virtualized Windows environment, allowing users to download and install games and software as they normally would on a local computer. [4] [5] [6] Cloud gaming can be advantageous as it eliminates the need to purchase expensive computer hardware or install games directly onto a local game system.

  4. Kalydo - Wikipedia

    en.wikipedia.org/wiki/Kalydo

    Kalydo is a proprietary cloud gaming technology and service based on file streaming. The Kalydo platform launched commercially in 2008 and has been in service since. The Kalydo file streaming technology allows games to be played immediately, without the need of downloading and installation, providing faster and easier access to games.

  5. Google Stadia - Wikipedia

    en.wikipedia.org/wiki/Google_Stadia

    Stadia was a cloud gaming service, [1] in which it requires an Internet connection and a device running either Chromium or a dedicated application. [2] Stadia elaborated upon YouTube's capacity to stream media to the user, as game streaming was seen as an extension of watching video game live streams, according to Google's Phil Harrison; the name "Stadia", the Latin plural of "stadium", was ...

  6. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    [3] [15] Because of such tight lag requirements, distance considerations of the speed of light through optical fiber come into play, currently limiting the distance between a user and a cloud gaming game server to approximately 1000 miles, according to OnLive. [16] There is also much controversy about the lag associated with cloud gaming.

  7. GeForce Now - Wikipedia

    en.wikipedia.org/wiki/GeForce_Now

    GeForce Now (stylized as GeForce NOW) is the brand used by Nvidia for its cloud gaming service. The Nvidia Shield version of GeForce Now, formerly known as Nvidia Grid, launched in beta in 2013, [3] with Nvidia officially unveiling its name on September 30, 2015.

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  9. OnLive - Wikipedia

    en.wikipedia.org/wiki/OnLive

    OnLive was a provider of cloud virtualization technologies based in Mountain View, California.OnLive's flagship product was its cloud gaming service, which allowed subscribers to rent or demo computer games without installing them.