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  2. Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Depth-first_search

    If G is a tree, replacing the queue of the breadth-first search algorithm with a stack will yield a depth-first search algorithm. For general graphs, replacing the stack of the iterative depth-first search implementation with a queue would also produce a breadth-first search algorithm, although a somewhat nonstandard one. [7]

  3. Path-based strong component algorithm - Wikipedia

    en.wikipedia.org/wiki/Path-based_strong...

    The algorithm performs a depth-first search of the given graph G, maintaining as it does two stacks S and P (in addition to the normal call stack for a recursive function). Stack S contains all the vertices that have not yet been assigned to a strongly connected component, in the order in which the depth-first search reaches the vertices.

  4. Iterative deepening depth-first search - Wikipedia

    en.wikipedia.org/wiki/Iterative_deepening_depth...

    All together, an iterative deepening search from depth all the way down to depth expands only about % more nodes than a single breadth-first or depth-limited search to depth , when =. [ 4 ] The higher the branching factor, the lower the overhead of repeatedly expanded states, [ 1 ] : 6 but even when the branching factor is 2, iterative ...

  5. Tree traversal - Wikipedia

    en.wikipedia.org/wiki/Tree_traversal

    As a tree is a self-referential (recursively defined) data structure, traversal can be defined by recursion or, more subtly, corecursion, in a natural and clear fashion; in these cases the deferred nodes are stored implicitly in the call stack. Depth-first search is easily implemented via a stack, including recursively (via the call stack ...

  6. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    A stack may be implemented as, for example, a singly linked list with a pointer to the top element. A stack may be implemented to have a bounded capacity. If the stack is full and does not contain enough space to accept another element, the stack is in a state of stack overflow. A stack is needed to implement depth-first search.

  7. Tarjan's strongly connected components algorithm - Wikipedia

    en.wikipedia.org/wiki/Tarjan's_strongly_connected...

    When the depth-first search recursively visits a node v and its descendants, those nodes are not all necessarily popped from the stack when this recursive call returns. The crucial invariant property is that a node remains on the stack after it has been visited if and only if there exists a path in the input graph from it to some node earlier ...

  8. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    Maze generation animation using Wilson's algorithm (gray represents an ongoing random walk). Once built the maze is solved using depth first search. All the above algorithms have biases of various sorts: depth-first search is biased toward long corridors, while Kruskal's/Prim's algorithms are biased toward many short dead ends.

  9. Talk:Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Talk:Depth-first_search

    The underlying issue is that 2 occurs in two places in the graph, as a child of 1 and as a child of 3, and the place where it's discovered first is later in the depth-first order. For breadth-first search it doesn't affect the correctness of the algorithm whether you do the check before enqueueing or after dequeueing. But for depth-first search ...