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Dizzy (Japanese: ディズィー, Hepburn: Dizī) is a character in Arc System Works' Guilty Gear fighting game series. Created by Daisuke Ishiwatari and first appearing in the 2000 video game Guilty Gear X, she acts as the game's final boss.
Though it was referenced in both Sol and Ky's endings, only Sol's told the events directly after the battle, which implied that Sol was the victor. [ 9 ] In Guilty Gear 2: Overture (2007), Sol Badguy took in a young man named Sin as his apprentice, and traveled the world with him as bounty hunters.
Guilty Gear X has sixteen playable characters: Sol Badguy, Ky Kiske, May, Baiken, Faust, Potemkin, Chipp Zanuff, Millia Rage, Zato-1, Jam Kuradoberi, Johnny, Anji Mito, Venom, Axl Low, Testament and Dizzy. [21] Fourteen are available from the outset, [22] with Testament and Dizzy unlockable characters. [23]
He also formerly provided the in-game voices for the characters Sol Badguy and Order-Sol, as well as Freed Velez in Battle Fantasia. Ishiwatari was born in Johannesburg, South Africa, and raised in Japan. [1] Ishiwatari worked with Arc System Works on the first Guilty Gear as soon as he left school.
This figure, based on his pose, hair, clothes, and rectangular sword, is unmistakably Sol Badguy. The screen fades to black, a few seconds pass, and Dizzy wakes up crying, believing she had a dream. April says, "It must have been a dream about your mother.
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The game is set in 2187, one year after its predecessor, Guilty Gear 2: Overture. [14]Starting in Sign ' s storyline, the first part is set in arcade mode (episode mode in Revelator/REV2) through each characters' own storyline, besides Elphelt, and focuses on Ramlethal Valentine's arc, while the second part of the storyline is set after arcade mode's storyline on the console version, focusing ...