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  2. Total Annihilation - Wikipedia

    en.wikipedia.org/wiki/Total_Annihilation

    Total Annihilation was a finalist for "PC Strategy Game of the Year" during the AIAS' inaugural Interactive Achievement Awards, [36] which ultimately went to StarCraft and Age of Empires (in a tie). [37] Total Annihilation was a runner-up for Computer Gaming World ' s 1997 "Strategy Game of the Year" award, which ultimately went to Myth: The ...

  3. Chris Taylor (video game designer) - Wikipedia

    en.wikipedia.org/wiki/Chris_Taylor_(video_game...

    In the August 2005 edition of PC Gamer, it was announced that Gas Powered Games was developing Supreme Commander, Taylor's first real-time strategy game since 1997. It is described as the spiritual successor to Total Annihilation, but was not able to be named as such because Atari (formerly Infogrames) owns the rights to the Total Annihilation ...

  4. Cavedog Entertainment - Wikipedia

    en.wikipedia.org/wiki/Cavedog_Entertainment

    Cavedog Entertainment was a PC game developer and publisher based in Bothell, Washington.Founded in 1995 as a division of edutainment game developer Humongous Entertainment, Cavedog was known for the 1997 release of Total Annihilation—which won several accolades, such as multiple Game of the Year honors [3] —considered one of the "greatest games of all time" in 2004 by GameSpot.

  5. Spring Engine - Wikipedia

    en.wikipedia.org/wiki/Spring_Engine

    Preceding all other active games, XTA, short for eXtended Total Annihilation was the original Total Annihilation based game developed on the Spring Project. It features all units from the retail version of Total Annihilation with a few additional ones added to each faction. Since the original development team there have been various developers ...

  6. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  7. Total Annihilation: Battle Tactics - Wikipedia

    en.wikipedia.org/wiki/Total_Annihilation:_Battle...

    Total Annihilation: Battle Tactics is the second expansion pack for the real-time strategy video game Total Annihilation, released on June 30, 1998 in the United States. [2] Its features include 100 new missions as either the Arm or the Core, four new units and new keyboard shortcuts.

  8. Total Annihilation: The Core Contingency - Wikipedia

    en.wikipedia.org/wiki/Total_Annihilation:_The...

    Total Annihilation: The Core Contingency is a 1998 expansion to the 1997 real-time strategy Video game Total Annihilation. It contains extra units and maps, as well as a campaign of 25 missions and a map editor.

  9. Real-time strategy - Wikipedia

    en.wikipedia.org/wiki/Real-time_strategy

    The games of the Total War series have a combination of a (turn-based) strategy map with a (real-time) battle map, allowing the player to concentrate on one or the other. The games of the Hegemony series also combine a strategy map and a battle map (in full real-time) and the player can at any point in time seamlessly zoom in and out in between ...