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In physics, a couple is a system ... then the magnitude of the torque is given by the following formula: ... then the torque is the cross product of d and F, i.e. ...
The cross product with respect to a right-handed coordinate system. In mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol .
In three dimensions, the torque is a pseudovector; for point particles, it is given by the cross product of the displacement vector and the force vector. The direction of the torque can be determined by using the right hand grip rule : if the fingers of the right hand are curled from the direction of the lever arm to the direction of the force ...
In mathematics and physics, the right-hand rule is a convention and a mnemonic, utilized to define the orientation of axes in three-dimensional space and to determine the direction of the cross product of two vectors, as well as to establish the direction of the force on a current-carrying conductor in a magnetic field.
The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.
There are two lists of mathematical identities related to vectors: Vector algebra relations — regarding operations on individual vectors such as dot product, cross product, etc. Vector calculus identities — regarding operations on vector fields such as divergence, gradient, curl, etc.
Vector product, or cross product, an operation on two vectors in a three-dimensional Euclidean space, producing a third three-dimensional Euclidean vector perpendicular to the original two; Vector projection, also known as vector resolute or vector component, a linear mapping producing a vector parallel to a second vector
In physics, pseudovectors are generally the result of taking the cross product of two polar vectors or the curl of a polar vector field. The cross product and curl are defined, by convention, according to the right hand rule, but could have been just as easily defined in terms of a left-hand rule.