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OpenVR SDK was released to the public on 30 April 2015 by Valve, for developers to develop SteamVR games and software. It provides support for the HTC Vive Developer Edition, including the SteamVR controller and Lighthouse.
WebXR Device API is a Web application programming interface (API) [1] [2] that describes support for accessing augmented reality and virtual reality devices, such as the HTC Vive, Oculus Rift, Meta Quest, Google Cardboard, HoloLens, Apple Vision Pro, Android XR-based devices, Magic Leap or Open Source Virtual Reality (OSVR), in a web browser.
OpenXR was announced by the Khronos Group on February 27, 2017, during GDC 2017. [4] [5] [6] A provisional version of the standard was released on March 18, 2019, to enable developers and implementers to provide feedback on it. [3]
Self-concept is a key indicator of core attitudes and coping abilities, particularly in adolescents. [177] Early studies conducted on observing versus participating in violent VR games suggest that physiological arousal and aggressive thoughts, but not hostile feelings, are higher for participants than for observers of the virtual reality game.
In December 2017, the app was released on Steam for HTC Vive. [9] In November 2018, YouTube VR was released on the Oculus Store for the Oculus Go headset. [ 10 ] YouTube VR was updated since for compatibility with successive Quest devices, and was ported to Pico 4 .
A Meta Quest 3 virtual reality headset and its controllers. A virtual reality headset (or VR headset) is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user.
Reality Labs, formerly Oculus VR, is a business and research unit of Meta Platforms (formerly Facebook Inc.) that produces virtual reality (VR) and augmented reality (AR) hardware and software, including virtual reality headsets such as the Quest, and online platforms such as Horizon Worlds.
Virtual reality and artificial intelligence are used by automotive firms like Porsche and BMW to optimize their production chains. [13] Software developers are building VR solutions to skip redundant design workflow phases and meet end-user expectations faster and more accurately.