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A mannequin in a spacesuit, dubbed "Starman", occupies the driver's seat. The car and rocket are products of Tesla and SpaceX, respectively, both companies headed by Elon Musk. [5] The 2010 Roadster is personally owned by and previously used by Musk for commuting to work. [2] It is the first production car launched into space.
On Feb. 14, we watched Starman disappear into deep space, after being carried carried into orbit by SpaceX's Falcon Heavy rocket, which launched its maiden flight and landed two of its three main ...
Before it ran out of juice, the car was able to take one final breathtaking shot of itself flying through space. Here's the last shot SpaceX got of Elon Musk's Tesla Roadster and its dummy driver ...
Sitting in the driver's seat of the Roadster is "Starman", a dummy astronaut clad in a SpaceX spacesuit. [25] It has his right hand on the steering wheel and left elbow resting on the open window sill. Starman is named for the David Bowie song "Starman". [25] The car's sound system was looping the symbolic Bowie songs "Space Oddity" and "Life ...
SpaceStationSim eschews the hard-core management focus and deserves merit as the first simulation of space station life, bladder-challenged astronauts and all. It is an immersive and endearing game that, although ultimately a bit shallow, those with a love of games and space should consider picking up. The Space Review [19]
A crane retrieves part of the wreckage from the Potomac River, in the aftermath of the collision of American Eagle flight 5342 and a Black Hawk helicopter that crashed into the river (REUTERS)
Starman (Mario), a star-shaped power-up in the Mario series of video games; Starman (EarthBound), an enemy in the EarthBound series of video games; Starman, a wrestler in the Nintendo Entertainment System game Pro Wrestling; Starman, a high-performance preforking PSGI/Plack web server; Starmen.net, a fan website for 1995 video game EarthBound
Cockpit view. Tachyon: The Fringe is a first-person space combat simulator.Among several features, (such as power and shield management), the game implements "sliding", where the player can maintain a constant velocity while having free control over the orientation of their spacecraft.