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  2. Extreme programming practices - Wikipedia

    en.wikipedia.org/wiki/Extreme_Programming_Practices

    Extreme programming (XP) is an agile software development methodology used to implement software systems. This article details the practices used in this methodology. Extreme programming has 12 practices, grouped into four areas, derived from the best practices of software engineering. [1]

  3. Data mesh - Wikipedia

    en.wikipedia.org/wiki/Data_mesh

    Data mesh is based on four core principles: [17] Domain ownership; Data as a product [18]; Self-serve data platform; Federated computational governance; In addition to these principles, Dehghani writes that the data products created by each domain team should be discoverable, addressable, trustworthy, possess self-describing semantics and syntax, be interoperable, secure, and governed by ...

  4. Extreme programming - Wikipedia

    en.wikipedia.org/wiki/Extreme_programming

    Extreme programming (XP) is a software development methodology intended to improve software quality and responsiveness to changing customer requirements. As a type of agile software development, [1] [2] [3] it advocates frequent releases in short development cycles, intended to improve productivity and introduce checkpoints at which new customer requirements can be adopted.

  5. Eminent domain - Wikipedia

    en.wikipedia.org/wiki/Eminent_domain

    The property of subjects is under the eminent domain of the state, so that the state or those who act for it may use and even alienate and destroy such property, not only in the case of extreme necessity, in which even private persons have a right over the property of others, but for ends of public utility, to which ends those who founded civil ...

  6. Anarcho-capitalism - Wikipedia

    en.wikipedia.org/wiki/Anarcho-capitalism

    Anarcho-capitalists advocate private ownership of the means of production and the allocation of the product of labor created by workers within the context of wage labour and the free market – that is through decisions made by property and capital owners, regardless of what an individual needs or does not need. [74]

  7. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    This concept emphasizes the object's extreme poses. Inversely, fewer pictures are drawn within the middle of the animation to emphasize faster action. [12] This principle applies to characters moving between two extreme poses, such as sitting down and standing up, but also for inanimate, moving objects, like the bouncing ball in the above ...

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Harrington Emerson - Wikipedia

    en.wikipedia.org/wiki/Harrington_Emerson

    The twelve principles of efficiency. Engineering Magazine, 1912. Emerson, Harrington. In memoriam to those who perished in the disaster to the Titanic April 14th and 15th, 1912 : an address to the Club of Printing House Craftsmen of New York, delivered April 18th, at the hour of the landing of the survivors. New York : Emerson. 1912

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