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  2. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    When a function executes, it may add some of its local state data to the top of the stack; when the function exits it is responsible for removing that data from the stack. At a minimum, a thread's stack is used to store the location of a return address provided by the caller in order to allow return statements to return to the correct location.

  3. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    In C and C++, constructs such as pointer type conversion and union — C++ adds reference type conversion and reinterpret_cast to this list — are provided in order to permit many kinds of type punning, although some kinds are not actually supported by the standard language.

  4. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    A pop or pull operation: a data item at the current location to which the stack pointer points is read, and the stack pointer is moved by a distance corresponding to the size of that data item. There are many variations on the basic principle of stack operations. Every stack has a fixed location in memory at which it begins.

  5. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    The difference is the addition of the this pointer, which is pushed onto the stack last, as if it were the first parameter in the function prototype. On the Microsoft Visual C++ compiler, the this pointer is passed in ECX and it is the callee that cleans the stack, mirroring the stdcall convention used in C for this compiler and in Windows API ...

  6. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.

  7. Stack trace - Wikipedia

    en.wikipedia.org/wiki/Stack_trace

    It also shows that the c function was called by b, which was called by a, which was in turn called by the code on line 15 (the last line) of the program. The activation records for each of these three functions would be arranged in a stack such that the a function would occupy the bottom of the stack and the c function would occupy the top of ...

  8. Stack register - Wikipedia

    en.wikipedia.org/wiki/Stack_register

    In 8086, the main stack register is called "stack pointer" (SP). The stack segment register (SS) is usually used to store information about the memory segment that stores the call stack of currently executed program. SP points to current stack top. By default, the stack grows downward in memory, so newer values are placed at lower memory addresses.

  9. Calling convention - Wikipedia

    en.wikipedia.org/wiki/Calling_convention

    When some code calls a function, design choices have been taken for where and how parameters are passed to that function, and where and how results are returned from that function, with these transfers typically done via certain registers or within a stack frame on the call stack. There are design choices for how the tasks of preparing for a ...