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  2. SIDPERS - Wikipedia

    en.wikipedia.org/wiki/SIDPERS

    Standard Installation and Division Personnel Reporting System (SIDPERS) was the main database or, rather, databases for personnel accounting by the United States Army.The Active Army, US Army Reserve, and Army National Guard each had separate, largely incompatible databases, each bearing the name SIDPERS or a variation thereof.

  3. id Tech 4 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_4

    id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3.The engine was designed by John Carmack, who also created previous game engines, such as those for Doom and Quake, which are widely recognized as significant advances in the field.

  4. id Tech - Wikipedia

    en.wikipedia.org/wiki/Id_Tech

    Prior to the presentation of the id Tech 5-based game Rage in 2011, the engines lacked official designation and as such were simply referred to by the names of the games the engines had been developed for (i.e., Doom and Quake engines). The id Tech engines up through 4.5 have been released as free software under the GNU General Public License ...

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...

  6. id Tech 3 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_3

    id Tech 4 was derived from id Tech 3, as was Infinity Ward's IW engine, used in Call of Duty 2 onward. At QuakeCon 2005, John Carmack announced that the id Tech 3 source code would be released under the GNU General Public License v2.0 or later, and it was released on August 19, 2005. [ 1 ]

  7. id Tech 6 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_6

    id Tech 6 is a multiplatform game engine developed by id Software. It is the successor to id Tech 5 and was first used to create the 2016 video game Doom. Internally, the development team also used the codename id Tech 666 to refer to the engine. [1] The PC version of the engine is based on Vulkan API and OpenGL API.

  8. Plants vs. Zombies 2 - Wikipedia

    en.wikipedia.org/wiki/Plants_vs._Zombies_2

    The game is set on a five-row grid, where the player places plants to prevent the zombies from reaching the end of each row. [2] Plants are purchased using "sun," a currency obtained by clicking sun icons that randomly drop from the sky or are produced by certain plants, like Sunflowers. [4] [5] If a zombie breaches all lines of defense, a lawn ...

  9. Image Space Incorporated - Wikipedia

    en.wikipedia.org/wiki/Image_Space_Incorporated

    They have worked on many different types of software, but focused most of their development time over the years on racing games and simulators. [3] ISI also developed the ISImotor game engine , [ 4 ] [ 5 ] which is used for creating many racing games like GT Legends , GTR 2 – FIA GT Racing Game , ARCA Sim Racing '08 , Race 07 , Simulador ...