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Renegade Legion is a series of science fiction games that were designed by Sam Lewis, produced by FASA, and published from 1989 to 1993.The line was then licensed to Nightshift games, a spin-off of the garage company Crunchy Frog Enterprises by Paul Arden Lidberg, which published one scenario book, a gaming aid, and three issues of a fanzine-quality periodical before reverting the license.
Games published by FASA Corporation. Subcategories. This category has the following 2 subcategories, out of 2 total. E. Earthdawn (1 C, 6 P) S. Shadowrun (3 C, 7 P)
This category lists video games developed by FASA Studio, also known as FASA Interactive. Pages in category "FASA Studio games" The following 8 pages are in this category, out of 8 total.
FASA Corporation was an American publisher of role-playing games, wargames and board games between 1980 and 2001, after which they closed publishing operations for several years, becoming an IP holding company under the name FASA Inc. In 2012, a wholly owned subsidiary called FASA Games Inc. went into operation, using the name and logo under ...
FASA Studio (formerly FASA Interactive Technologies Inc.) was an American video game developer that was founded in 1994 in Chicago, Illinois by the tabletop game company FASA Corporation. [1] FASA is an acronym for "Freedonian Aeronautics and Space Administration".
Crimson Skies (Fasa) alternate history air combat in a fragment America; Hard Vacuum (Fat Messiah) World War II rocket combat; Leviathan (Fasa) Far Future capital ship combat in the Renegade legion setting; Mercenary Air Squadron (VBAM Games) Star Wars: Silent Death (Online rules) "Silent Death" rules for the Star Wars universe
The miniatures were for a game that was first called "Battledroids" and renamed BattleTech in 1986, for FASA's game of the same name. [8] It was the beginning of a permanent relationship between the two companies that would eventually lead to Ral Partha's sale to FASA.
[1]: 119 Weisman wanted FASA to produce its own science-fiction roleplaying game, so he and Babcock secured the rights in 1982 to produce their own Star Trek: The Role Playing Game which was published in 1983. [1]: 120 FASA published a game involving battling mechanoids called Combots (1983), by Weisman and Fawcett.