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The original TCP configurations supported TCP receive window size buffers of up to 65,535 (64 KiB - 1) bytes, which was adequate for slow links or links with small RTTs. Larger buffers are required by the high performance options described below. Buffering is used throughout high performance network systems to handle delays in the system.
Valkey is an open-source in-memory storage, used as a distributed, in-memory key–value database, cache and message broker, with optional durability. [8] Because it holds all data in memory and because of its design, Valkey offers low-latency reads and writes, making it particularly suitable for use cases that require a cache.
For example, on older versions of Linux, two buffers allocated next to each other on the heap could result in the first buffer overwriting the second buffer's metadata. By setting the in-use bit to zero of the second buffer and setting the length to a small negative value which allows null bytes to be copied, when the program calls free() on ...
A bloated buffer has an effect only when this buffer is actually used. In other words, oversized buffers have a damaging effect only when the link they buffer becomes a bottleneck. The size of the buffer serving a bottleneck can be measured using the ping utility provided by most operating systems. First, the other host should be pinged ...
A solution recommended by Nagle, that prevents the algorithm sending premature packets, is by buffering up application writes then flushing the buffer: [1] The user-level solution is to avoid write–write–read sequences on sockets. Write–read–write–read is fine. Write–write–write is fine. But write–write–read is a killer.
Hardware flow control is typically handled by the DTE or "master end", as it is first raising or asserting its line to command the other side: In the case of RTS control flow, DTE sets its RTS, which signals the opposite end (the slave end such as a DCE) to begin monitoring its data input line.
In software, a stack buffer overflow or stack buffer overrun occurs when a program writes to a memory address on the program's call stack outside of the intended data structure, which is usually a fixed-length buffer. [1] [2] Stack buffer overflow bugs are caused when a program writes more data to a buffer located on the stack than what is ...
Canaries or canary words or stack cookies are known values that are placed between a buffer and control data on the stack to monitor buffer overflows. When the buffer overflows, the first data to be corrupted will usually be the canary, and a failed verification of the canary data will therefore alert of an overflow, which can then be handled, for example, by invalidating the corrupted data.