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Hydrophobia features fully dynamic and free-flowing water. Gameplay involves the player being able to interact with the environment, and the realistic water dynamics. Rob Hewson (game designer at Blade Interactive) stated that "player versus environment is certainly a large part of the experience, the wonderful thing about water is that it is constantly affecting every area of the environment ...
The HydroEngine is a video game engine created by Blade Interactive for their video game Hydrophobia for Microsoft Windows, PlayStation 3 and Xbox 360. Developed over three years, it has a unique capability which allows modelling of flowing water and other liquids for the first time. [ 6 ]
The correct Greek-derived term for "water-fear" is hydrophobia, from ὕδωρ (hudōr), "water" [4] and φόβος (phobos), "fear". [5] However, this word has long been used in many languages, including English, to refer specifically to a symptom of later-stage rabies, which manifests itself in humans as difficulty in swallowing, fear when presented with liquids to drink, and an inability to ...
Hydrophobia_in_rabies.webm (WebM audio/video file, VP9/Opus, length 45 s, 640 × 480 pixels, 1.21 Mbps overall, file size: 6.51 MB) This is a file from the Wikimedia Commons . Information from its description page there is shown below.
In the case of protein folding, the hydrophobic effect is important to understanding the structure of proteins that have hydrophobic amino acids (such as valine, leucine, isoleucine, phenylalanine, tryptophan and methionine) clustered together within the protein.
Rabies, historically referred to as hydrophobia, a viral disease that causes encephalitis in humans and other mammals; Art, entertainment, and media.
165° water contact angle on a surface modified using plasma technology system surface chemistry.The contact angle is the red angle plus 90°. Dew drop on a hydrophobic leaf surface Cutting a water droplet using a superhydrophobic knife on superhydrophobic surfaces Water drops on the hydrophobic surface of grass
Icephobicity (from ice and Greek φόβος phobos "fear") is the ability of a solid surface to repel ice or prevent ice formation due to a certain topographical structure of the surface.